technically:it comes down to the fact that how much bigger the radius get's, right now the source engine always draws the same size sprite. Gotta find a work around for that still x). so the visual size of the explosion doesn't match the one of the actual explosion.
Darkglenn
Glenn joined
i have a history of actionscript and following studies on C# i am not that good yet at C++ u can find my games in actionscript at www.kongregate.com i've created some nice programs to bad my drawing skills aren't optimal i live in belgium and my dream is to work with naughty dog but to bad its way across the world so no luck for me... add me on ps network if u have that and thanks for reading my bio ^_^