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Comment History
dancmd
dancmd - - 6 comments @ FoK Baked Reb 1 95 62

Had 20+ light basestars frigates with the upgrade for "spread damage" and 2 lvl 3 capitals hitting a lvl 5 AI mercury battlestar and culdn't destroy it. I got half its hp and at that point I had to retreat one of my capitals (one was ressurection the other one was the first battlestar, so I had to retreat the battlestar with less than 10%) and from that moment forward its hp was actually more increasing than decreasing. Wasted over 20 light battlestars that I kept creating and sending them over so I had constantly 20+ light battlestars on that mercury. So much for realism and game balance... Other than that, a great mode. That mercury should have been an easy kill for 2 capitals + 20 frigates, even if at lvl 10!

Good karma+1 vote
dancmd
dancmd - - 6 comments @ Star Trek Armada 3: Uprising V1.0

Am I missing something?

Good karma+1 vote
dancmd
dancmd - - 6 comments @ Star Trek Armada 3: Uprising V1.0

Can't capture neutrals (asteroids, etc.) with Romulans. I have applied the patch. There's no option to capture neutrals on scout or colony vessels.

Good karma+1 vote
dancmd
dancmd - - 6 comments @ STA3: The Best Of Both Worlds (Nemesis / TFF v1.1)

Hi! Couldn't figure out how to colonize asteroids; it doesn't work with scouts, nor with colony ships. Am I missing something?

Good karma+1 vote
dancmd
dancmd - - 6 comments @ STA3: The Best Of Both Worlds (Nemesis / TFF v1.1)

how do you colonize asteroids with federation?

Good karma+1 vote
dancmd
dancmd - - 6 comments @ Star Trek Armada 3: The Final Frontier V1.00 & Galaxy Forge [Full]

I have this bug: can't build on some (random) planets, it says that "another structure already occupies this space" although there is absolutely nothing there and there are free logistical slots on that planet.

Good karma+1 vote