I'm a mod and indie game developer. I've released a few StarCraft mods and now I'm working hard to finally create an Indie 3D First Person Shooter :)

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_dhk_
_dhk_ @ Assault Pod Introduction

Good points, thank you!!

Good karma+2 votes
_dhk_
_dhk_ @ Assault Pod Introduction

Just to ask the question: Someone thinks we shuold stick with the given design?

Good karma+2 votes
_dhk_
_dhk_ @ Assault Pod Introduction

Thanks for your honest feedback and critics!!
Highly appreciated!

I'll consider it.

Good karma+2 votes
_dhk_
_dhk_ @ WarLand - Volumetric Effects

Looks cool! I just wanted to let you know I'm tracking this game... but I alrady do... :)

Good karma+2 votes
_dhk_
_dhk_ @ Feature Update - Customizable Crosshairs

ah, damn... posted as guest accidently... sorry :)

Good karma+2 votes
_dhk_
_dhk_ @ BHB Dev Update 5 - Laser Pinwheel of Death

Looks good! Thumbs up!

Good karma+2 votes
_dhk_
_dhk_ @ Projectile Improvements and New Unit Models:

The particles look cool. They maybe could use some more lighting (so they are even a little brighter), but that's up to you.

But the ship models appear pretty fuzzy even on 1080p in the video. Might be an issue of lighting as well, and/or textures.

Good karma+2 votes
_dhk_
_dhk_ @ It’s been a half year

Thank you guys! Just... thank you!

Good karma+2 votes
_dhk_
_dhk_ @ Diablo Château

Looks cool!

Good karma+3 votes
_dhk_
_dhk_ @ Leetmod

Really a fantastic mod! Great work!

But is there no other host for the maps available apart of Mega? Mega does not work for me so I'm pretty disappointed I cannot download the map pack...

Good karma+2 votes
_dhk_
_dhk_ @ Fleet Buster

I tried the demo. Since I am a native German speaker, I tested the German loca - it *hurt* my mind! Don't use automatic translators! I tried to go back to English in order to understand the texts but that's not possible. So I re-installed the game and played the first two levels (in English). While I was pretty successful (I guess), it still felt like being overrun all of the time, pretty frustrating. That's where I quit the game. I liked the graphics, though.

Good karma+1 vote
_dhk_
_dhk_ @ Fleet Buster

I'm not a casual gamer, but this looks pretty interesting. I hope it has a good tutorial :)

Anyway, you got your first follower ;)

Good karma+1 vote
_dhk_
_dhk_ @ New Weapon Shader demo

Nice job!
Uzi idiot really creates awesome shaders!

Good karma+1 vote
_dhk_
_dhk_ @ Screenshot

These are temporary displays of what resources the engine makes use of. They won't appear in the final game.

Good karma+1 vote
_dhk_
_dhk_ @ Abandoned

Looks good!
Tracking!

Good karma+1 vote
_dhk_
_dhk_ @ vBF2142 mappack

Cool!
I'm playing this mod from time to time, so I'm really looking forward to getting hand on the new maps!

Good karma+2 votes
_dhk_
_dhk_ @ Leviathan Crossfire

Thanks man, and thanks for the feature!!
Great to work with you!

He's the voice of Corporal Trask from our first demo, ladies and gents, and he'll probably be voice actor in the upcoming 'Silent Assault' as well! :)

Good karma+2 votes
_dhk_
_dhk_ @ New map concept

Looks good!

Good karma+2 votes
_dhk_
_dhk_ @ Leviathan Crossfire

They are for cutscences in the first place.

Good karma+2 votes
_dhk_
_dhk_ @ Creepy Zone

Nice one! Short but enjoyable.

Good karma+2 votes
_dhk_
_dhk_ @ StarCraft Heroes

I am the developer of this mod and I'm saying you *do* need Brood War version 1.10 to play :)

Good karma+1 vote
_dhk_
_dhk_ @ I failed

News without any relevant content. Congratulations.

Good karma+1 vote
_dhk_
_dhk_ @ Shavra Black November Video

Always this more-advanced-engine stuff... :)

As if it wasn't hard enough for single hobby developers to realize something like this on small engines!

Good job! Sad to hear it won't be released, looks damn good, man!

Good karma+2 votes
_dhk_
_dhk_ @ Leviathan Crossfire

Both. We will mainly use animations, but there will be ragdoll physics where it makes sense (uneven ground).

Good karma+2 votes
_dhk_
_dhk_ @ Screenshot

Yeah, of course, highly appreciated!
Thank You!

Good karma+1 vote
_dhk_
_dhk_ @ Screenshot

Yeah, I see. The issue is that the model is a little bulky which looks quite okay as it is (to me), but as soon as you add the little light dots, it's getting pretty obvious and just doesn't look good in the end.

Weapons from AAA titles are highly detailed in texture and mesh (especially around the parts of the light dots), that makes the light dots look good. They just didn't look good on the otherwise flat weapon surface here.

Good karma+1 vote
_dhk_
_dhk_ @ Rendered Ships

Excellent question!
They will definitely be used for space cutscenes and probably as NPC vehicles. We might even make them drivable, depends on the planned scale of the full game project which varies from time to time (we're still focussing on developing another demo release so far).

Thanks for your comment(s)! :)

Good karma+1 vote
_dhk_
_dhk_ @ Ship Design

Thanks man! :)

Good karma+1 vote
_dhk_
_dhk_ @ Leviathan Crossfire

Are you crazy??
Thanks a lot man :)

Good karma+3 votes
_dhk_
_dhk_ @ Zombified 2

Glad to see the new shots are brighter!
Looks good, well done :)

Good karma+1 vote
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