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This mod is ******* awesome man, really atmospheric, the sound effects are really good and the aliens are awesome, they're fast and scary and do a lot of damage making it easy to die. my only problem with this mod it how short it is. I really hope you expand this mod in the future.
relly god to see that another awesome alien mod for doom is being made.
Back in 2013 I had a weekend 24h server for recb and I published the server IP on some game forums and also here on moddb but only 2 people played it. And during the week I opened the server as a brainbread server to play with some of my friends from pyrozone. But then something happened with my router and since then no one can enter my dedicated server anymore. crap.
Mighty boot engaged!
Duke Nukem could kick with both feet and still run.
Such a badass.
Pro tip to kill the garg:
Buy like 15 c4 charges and put them near the stair. Equip the remote det. and the blaster. Go down the stairs and shoot garg, then lure him to the c4. BAM. Ded.
Different types of rockets and damage.
The m202 rockets do less damage than the regular ones but physical flames are created on the ground and all the enemies in the blast radius are set on fire. (this is, more or less, my idea of how the m202 should work in-game)
Hasta la vista baby.
sentry gun that sticks to walls or can be placed on the ground and kills enemies that are in range for a limited amount of time.
M202 rocket launcher
Striker, USAS or Jackhammer shotgun
Also could you make so that the medpack, ammo pack and blowtorch regenerate over time, I get that you made healing and refilling ammo slower so that the ammo pack and medpack have more of a purpose, but it's really bad when you have to wait so much to refill them with ammo boxes so make that they regenerate over time. I love your mod but it would be better with these improvements.
There are half-life mods on the mod section of the half-life page on mod db. It just seems too unecessary to create a separate page especially since Dead Epidemic is the only mod ever released for Land of the Dead.
Then why the **** did they make a separate page for this mod?
wow, then you have been playing some average to bad half-life mods
neverming, he is going to continue the development yay!
It took an unoficial expansion to make BFV actually enjoyable. it had some many balance problems with the factions and this mod fixed a lot of them if not all. Thank you very much bfv arsenal team. But I have some improvement suggestion:
-It's really bad not being able to throw c4, make it throwable again because it's bad that I have to climb enemy armor so I can place some c4 on it.
-Give the binoculars back to the other factions. I know that in bf1942 only the sniper had the binoculars but in bf1942 the radio had a spot command and bfv does not have the "enemy spotted" on the radio. By the time I write, for an example, "enemy spotted at E6" the enemies have already moved to another location.
The mod it already really awesome but it would be more convenient if it had these improvements.
Does anyone know witch maps can be played alone?
my friends are all graphic whores and they say thatthey dont want to play with me because of the "****** graphics". what a bunch of ********. But good point mate, I really wanted to play it with someone because most of the map are to be played with more than 1 player and I found no one to play with me. This mod is so great, it brings all the classic stuff from the old resident evil games and adds coop features. It needs to be revived (defibrilator please...) but I have no clue how to do this.
source is complicated and not very user friendly. And I think there would be no point in this mod being a source mod because it's trying to bring content from half-life 2 into goldsource.
how to put songs in the jukebox
put sv_lan 1 on the server.cfg and listenserver.cfg files. Go to the game icon, right click, properties, compatibility. Set the compatibility to windows 98/ME.
Man that mod was really cool, I loved playing in the Mine map on multiplayer. This mod reminds me a lot of Smoking Guns, the old west mod for quake 3
what about Smoking Guns?
So you suck at this game and instead of admiting it you just blame it on the game.
Like, the original had those white arrows pointing to the flare tip and the word "emergency" also in white. This "white parts" of the model glow in the dark but this flare doesn't, at least for me.
These models are twitcher models from Afraid of Monsters. Please credit Andreas Rönnberg (ruMpel) in the description.
Andreas Rönnberg dislikes this, and I dislike too it sucks. Why not just port the models? it's easier and better