Leader of C&CIV: Tiberian Eclipse Feb. 2010 - November 2010 and possibly might come back to it later. I play Call of Duty, Assassin's Creed, Killzone, Need for Speed and Guitar Hero games + much more. Add me @ Naraku_ on PS3, make sure to attach a message as well or I might just turn you down. Have a nice day. Questions, Comments? Leave me a message @ navyshark55;hotmail.com (replace ; with @)and I might just get to you, if not you can always add me on MSN.

Comment History  (0 - 30 of 361)
Coolness7
Coolness7 Aug 11 2011, 7:53pm replied:

If people request unused assets then they may have some of them, alot of TE's assets are still in private hands so if there is a model you like you may want to contact the modder.

It's been a great ride but we all did see this coming at some point, one of the main issues that I didn't want to go on with this mod was because I got tired of trying to "fix" or "replace" something that was there instead of just focusing on the new direction. Who knows, I might contact some of the ex-members for a smaller and much more manageable mod for the next C&C game.

+1 vote   article: Last will
Coolness7
Coolness7 Aug 11 2011, 7:48pm says:

Making more factions for C&C is very easy. A Boss General wouldn't be that hard to do since it uses units from all factions so think about it. Btw if you are going to be making sub-factions you might want to call it Zero Hour evolution or something similar. Good Luck on your mod

+3 votes   article: C&C3 : Generals Evolution Summer Update
Coolness7
Coolness7 Apr 11 2011, 9:47am replied:

To be honest, I kinda gave up on them but good job anyway. What happened to JPnyt?

+1 vote   mod: C&C: Tiberian Eclipse
Coolness7
Coolness7 Mar 24 2011, 7:08pm says:

lol... I think I took a picture just like that a while ago

+1 vote   media: Tiberium Essence
Coolness7
Coolness7 Feb 11 2011, 10:20pm replied:

Yes mod the mod is back but im not, the mod moved to FPS/RTS and that was right after I left, thanks for supporting us though its been fun

+1 vote   member: Coolness7
Coolness7
Coolness7 Oct 12 2010, 6:46pm says:

Jay, if your not going to continue with the mod give it to someone who will, like I thought I did, thx.

+4 votes   mod: C&C: Tiberian Eclipse
Coolness7
Coolness7 Oct 8 2010, 9:21am replied:

Actually, I left over 2 months ago because I don't have time for this anymore, and yeah, JPNyt wants to make this an FPS game, if you don't like it take it up with him, btw Jay, hook it up with some updates, yeah?

+1 vote   mod: C&C: Tiberian Eclipse
Coolness7
Coolness7 Aug 16 2010, 10:15pm says:

hey look, I made a post

but seriously, grats on ur 8th year of being inactive

+1 vote   member: triokken
Coolness7
Coolness7 Aug 15 2010, 9:53pm says:

btw, if you send an email to tiberianeclipse@gmail.com you might not get a reply for a while since only one or two ppl know the password to it, just fyi

+2 votes   article: Are you interested in the joining the team behind C&CIV?
Coolness7
Coolness7 Aug 15 2010, 10:50am replied:

PM PizzaAtomica, I don't have the file

+1 vote   media: Tiberian Eclipse Teaser
Coolness7
Coolness7 Aug 15 2010, 10:23am says:

lol why, its ur profile

+2 votes   media: predator texture by EA
Coolness7
Coolness7 Aug 14 2010, 6:08pm replied:

how about taking some tutorials on how to code C&C3, all you need to do is download it and read the documentation rly

+2 votes   article: Are you interested in the joining the team behind C&CIV?
Coolness7
Coolness7 Aug 14 2010, 3:41pm says:

when we release a beta it will be public and you will only need to register on the site to download it

+2 votes   article: Are you interested in the joining the team behind C&CIV?
Coolness7
Coolness7 Aug 14 2010, 11:11am says:

wow, the next C&C game better look like this

+2 votes   media: Sneak peek
Coolness7
Coolness7 Aug 14 2010, 9:27am says:

You realize what happened last time someone tried to make a halo rts mod right?

+1 vote   mod: Elysian Fields Mod
Coolness7
Coolness7 Aug 13 2010, 6:08pm replied:

you're right, I didn't answer your question, it should not be much of a problem if you use 2010 but if we require you to UVmap, texture, rig, etc, you will want to rip max 9.

+1 vote   mod: C&C: Tiberian Eclipse
Coolness7
Coolness7 Aug 13 2010, 6:05pm replied:

in non-modded C&C3, juggernauts do not clear buildings...

+1 vote   article: Bringing back the good times.
Coolness7
Coolness7 Aug 12 2010, 9:10pm replied:

I can't tell you here, enough people spam my inbox already, get on skype and add me

+1 vote   mod: C&C: Tiberian Eclipse
Coolness7
Coolness7 Aug 12 2010, 6:07pm replied:

show me some of your work and preferably proof that it is your own, we've had a couple of fakes in the past

0 votes   mod: C&C: Tiberian Eclipse
Coolness7
Coolness7 Aug 12 2010, 6:06pm replied:

nvm...

+1 vote   mod: C&C: Tiberian Eclipse
Coolness7
Coolness7 Aug 11 2010, 6:14pm replied:

Violence, real war scenarios, gore (hopefully), nukes, large ships, explosions, ion cannon blasts, maybe another tiberium bomb explosion, can't tell you anything else yet.

+2 votes   mod: C&C: Tiberian Eclipse
Coolness7
Coolness7 Aug 11 2010, 9:34am says:

The banshee looks nice and original, the (lasers) don't rly look like plasma guns, they just look like targeting lasers, (told you I check out ur mod)

+1 vote   media: Nod Banshee
Coolness7
Coolness7 Aug 9 2010, 6:45pm says:

New Black Ops Multiplayer Video - http://www.moddb.com/members/coolness7 watch it on my profile without all the annoying ads.

-1 votes   mod: C&C: Tiberian Eclipse
Coolness7
Coolness7 Aug 8 2010, 8:20pm replied:

oh yeah

+1 vote   member: Coolness7
Coolness7
Coolness7 Aug 8 2010, 4:56pm replied:

you make maps?

+1 vote   group: C&C: Tiberian Eclipse Dev Team
Coolness7
Coolness7 Aug 8 2010, 4:54pm replied:

of course not, ours will be very different

+7 votes   media: Tiberian Eclipse Teaser
Coolness7
Coolness7 Aug 8 2010, 4:53pm says:

Check out the new interview at Cncnz.com maybe it answered some of your questions!

+3 votes   mod: C&C: Tiberian Eclipse
Coolness7
Coolness7 Aug 8 2010, 1:26pm replied:

Thx ;)

+1 vote   mod: C&C: Tiberian Eclipse
Coolness7
Coolness7 Aug 8 2010, 1:21pm replied:

what?

+1 vote   member: Coolness7
Coolness7
Coolness7 Aug 8 2010, 10:39am replied:

no, we'll get someone else to do it

+1 vote   media: August Concepts update.
Coolness7
Coolness7 Aug 5 2010, 9:31pm replied:

thats nice, I'm sure I can find some use for it if you send it over

+2 votes   media: August Concepts update.
Coolness7
Coolness7 Apr 3 2010, 7:49pm replied:

because the final model of the stealth tank is going to be a skirmish one, this is for the prologue and it takes place soon after the end of KW

+1 vote   media: Campaign unit
Coolness7
Coolness7 Apr 3 2010, 7:23pm replied:

yep, actually, I think we got a texture artist, I'm gonna go check on him =/

+1 vote   media: Campaign unit
Coolness7
Coolness7 Mar 26 2010, 7:55pm says:

Again, we are moving down a list and we are doing some things before others, the neutral mutant units was just the Concept Artist doing his own thing, but still, we are putting them into the mod.

+2 votes   media: Artillery Emplacement
Coolness7
Coolness7 Mar 20 2010, 7:53pm replied:

/facepalm, idk, but that pic sure looks like a base structure to me, but of course, what do I know, I'm only one of the project leaders of the mod, oh, the serious design, hmmm where is that, idk, maybe the mod units are based on Red Alert 3 design, tiberium harvesting wow, maybe if you read the eco pitch you could figure that one out, but again what do I know, I'm only one of the project leaders...

+1 vote   media: Nod Defense Class Radar
Coolness7
Coolness7 Mar 14 2010, 9:26pm says:

still could use alot of work

+1 vote   media: Red alert Army Base
Coolness7
Coolness7 Mar 3 2010, 6:47pm says:

I have to agree with Krieg_91, because I do not feel that, that is what a banshee should look like. In my honest opinion, I believe the banshee should be sleek and somewhat stealth looking. To me, this feels like the TS banshee reverted into this. Well, if this mod is to convert C&C3 to one of the older games, then the look is fine, however if this mod is supposed to be further into the future like C&C3 is, then the banshee design should be much more advanced.

+4 votes   media: Nod Banshee w/ fixed logo
Coolness7
Coolness7 Feb 28 2010, 11:09am replied:

yh, when I saw the concept designs for C&C4, I was impressed, when I saw what they actually used for the game, I wanted to hunt down the dev team.

Things We did not like in C&C4 and wanted to change

-Game Modes (There was only domination)
-Unit Designs (Tragic)
-Maps (Not enough of that gritty war feeling)
-Tiberium (Doesn't look like actual.... Tiberium! It just looked like lime flavored candy in C&C4)

+3 votes   mod: C&C: Tiberian Eclipse
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