I enjoy explosions. It distracts me from my mind numbing boredom.

RSS Reviews
3

Classic - Stargate Space Conflict

Mod review
6

Classic - Mass Effect Reborn

Mod review

The mod itself seems to of been a victim of it's own hype. Visually, it's very well done, the shading, the models, all quite nice. The issue with the mod itself is simply gameplay or lack there of.

Anyone familiar with HW2 will know of the depth of the gameplay, the research arms race, the mixed fleets, the roles and abilities of the variety of ships and such. Unfortunately, this mod lacks any real depth. With only a small line up of simple ships with somewhat artful descriptions never explaining their main role (example; the Geth Destroyers description is "Powerful and durable warship" rather than it's actual purpose in game terms). While in itself is not truly an issue, it rather makes the mod feel lower in quality, with a hap hazard description just thrown in.

Tying into the above issue is the actual lack of variation in any of the sides. The only side that has any kind of moderate variety is the Council with Cerb following a close second. The issue is though, they all play mostly the same, with ships only growing partially in price and power for those two sides, while Geth and Reaper are pretty much just lacking in anything interesting.

Throwing in a complete lack of research means that the lack of variation and unique units is even more stale as it's a simple case of tedious gameplay. For instance, there are no probe, and your brief selection of fighters have appalling sensors, meaning the only way to scout is ironically a slow frigate or capital ship, meaning any kind of planning beyond "build x of same ship type" is pointless. The maps themselves are also fairly mediocre, with no real depth or interest to them.

While yes, the issues above do take away from the mod, that isn't to say don't try it. Visually, it's a treat, and while the gameplay is very basic, it's still playable.

I'll close by simply saying, if your looking for a polished, final product, you'll be disappointed. But if you look at it as simply an early beta, you'll see there's potential

10

Sins of a Galactic Empire

Mod review

Excellent mod, only limited by hardcoding and engine issues. Alot of instability reported is due to people not realising how much memory mods use alongside regular Sins.

10

Stars

Mod review

Excellent mod, balanced, improved visuals, unique approach compared to spammy mods. A great approach to a modification executed to a great degree.