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Comment History
CMDFATE
CMDFATE - - 10 comments @ Republic at War

I was just watching some episodes of the 1st season of TCW. Episode 14 Defenders of Peace has an AAT with a special weapon that can destroy everything but droids. I think it would be a nice addition to the CIS arsenal. Granted no unit gets hurt by friendly fire in this game but still a nice idea at the least :P

Good karma+3 votes
CMDFATE
CMDFATE - - 10 comments @ Republic at War

Well that certainly clears that up lol. Thanks for the info

Good karma+1 vote
CMDFATE
CMDFATE - - 10 comments @ Republic at War

To be honest I think that the Lucrehulk should have MORE fighters/bombers than the Providence. Providence has a big hanger bay, but Lucrehulk is like a dedicated carrier! It has huge hangars and it honestly deserves the ability the Providence has not sensor ping >_>

Good karma+3 votes
CMDFATE
CMDFATE - - 10 comments @ Republic at War

Best just to move on spammer talk and focus on RaW. I remember seeing a long time ago a Republic ship that was suppose to be in mod. Um I don't remember its name..but it was a command ship or something? Looked like a pimped out Venator lol. Is anything like that gonna be in Raw?

Good karma+1 vote
CMDFATE
CMDFATE - - 10 comments @ Republic at War

@kaos2222

That's pretty much the idea isn't it lol? Though I gotta say the range on the Mandator's weapons are annoying. I did a skirmish with the Malevolence and it was hitting stuff that wasn't near it while the Mandator requires you to be up close for its turret's to count. I know the Malevolence got that Ion Pulse Cannon that can 1up any ship, but Mandator could get a range boost to effectively counter other ships :/

Good karma+1 vote
CMDFATE
CMDFATE - - 10 comments @ Republic at War

@Grinder27

Lol wow, I put a comment the other day about asking for some possible changes concerning Delta Squad and the shields didn't even cross my mind X_X. Nice one ^_^b

Good karma+3 votes
CMDFATE
CMDFATE - - 10 comments @ New Menus

Loving the new pre/post battle screens :O. At first I thought they were image locations on the planet itself but I know that Tatooine doesn't have such a nice city XD. It would be pretty cool to have shots of locations on the planet the battle will take place but I guess that would be a lot of work x_x. Very nice stuff though :D

Good karma+1 vote
CMDFATE
CMDFATE - - 10 comments @ Tactical Droid

I was wondering if these guys were gonna get in the mod or not :D. You said that they "exploit weaknesses", how so? Based on others comments it would be nice to have a space commander like vanilla EaW/FoC so hopefully these guys are capable of such and also a Republic version.

Good karma+1 vote
CMDFATE
CMDFATE - - 10 comments @ Republic at War

Oh I should say I noticed that the weapon I put for Scorch is technically a grenade launcher lol. However I think it shouldn't be like Bossk's weapon where it just burns the area over time and more of a large explosive damage that hits hard on impact. Sorry for double post btw just wanted to correct that.

Good karma+2 votes
CMDFATE
CMDFATE - - 10 comments @ Republic at War

Does anyone else feel bothered by how weak delta squad is? I had such high hopes they would kick some butt by themselves but they are really a let down. Consider the fact that I've taken 3 planets with the commando droids as CIS and barely able to destroy 5 squads of droids with Delta squad! I hope they are gonna get a fix because I really wanna use them like I did in RC lol.

BTW I don't mean to bash your work Z I'm really happy the mod finally came out(I've been waiting since IA2 was starting out x_X)! But can you maybe change the weapons for some of the characters if possible also abilities? In RC there's a lot of weapons to use for Boss but can be applied to the others as well.

I think Boss can maybe have an ability to bolster the squads strength and speed as a unit instead of sensor ping. Far as weapons its hard to say for him because in the game he can use really any.

Sev is perfect the way he is he's usually the only one that is able to survive when I use DS.

Scorch mine laying ability is great, nice for leading enemies into traps. His grenade launcher alt gun does great damage but only over time. Also excessive use of it lags the crap outta my computer. Delta squad is seriously lacking in anti heavy armor/structure damage. I think Scorch can use DC-17M (Anti-Armor Attachment)from the game. It can have delayed firing times so not to over use in fights for its explosive firepower :D.

Fixer only ability is one I have yet to use. I'm assuming its like r2-d2 & c3p0's ability correct? Might it be possibly to make Fixer able to hack any CIS vehicle? It would be fun to hack a spider and let the CIS go after it while delta squad takes out that the enemy base >:D.

Sorry for the extended comment, just I absolutely loved playing RC and was bummed out they can't handle stuff as well as a droid commando :/. I hope Z you can get a chance to read this and consider these ideas or not. Long as I spoke my peace lol. Look forward to future updates on RaW :D!

Good karma+11 votes