Hello stranger! I am Claudio Ficara, AKA SysOp. I am cool, fresh guy who loves to convert imagination into real shit. I've developed diferrent skills such as programming, level design, game design, modelling, animating and so on. I currently work as game developer and live on Argentina with my family that I love so much. My goal is helping others to achieve what they want! Add me as a friend or track me down on Facebook. Later!

Comment History  (0 - 30 of 1,010)
SysOp.
SysOp. Apr 5 2015, 4:44pm replied:

On a AMD FX 8350 and a Geforce GTX 660 ti, using 1600x900 (windowed) I've got 220 FPS: Puu.sh

One idea that I was having, to prevent issues on release day, is to release some sort of Arrangement benchmark. If everyone can run it with good FPS, it would mean that the final version will work just perfectly.

We are doing fixes for AMD video cards and such, but we just can't test 'em all. I'll see about this :)

+1 vote   media: HAWK, WE LOVE U
SysOp.
SysOp. Apr 5 2015, 4:38pm replied:

Yup, he's right. There are a few missing HD textures for it. It is missing also normal/specular maps and other features.

But we working on it ;)

+2 votes   media: CafĂ© - 4K Resolution (WIP)
SysOp.
SysOp. Apr 1 2015, 5:35pm replied:

There are plans to include it. Is something I really loved from FEAR and I see this trend on some recent games. We will see once near release.

+1 vote   mod: ARRANGEMENT
SysOp.
SysOp. Apr 1 2015, 5:31pm says:

Just noticed is april fools and might not be taken seriously. Screenshot is not faked or photoshopped at all :)

Hope you guys can share our excitement, this is the Half-Life we used to play!

+5 votes   media: HAWK, WE LOVE U
SysOp.
SysOp. Mar 25 2015, 5:09pm replied:

Hmm... is not really about next gen or old gen or... (lol, we using 15 years old engine) is all about how can we, the developers, transmit to the players the emotions we want them to experience.

And for that, we need some technical tweaks. That's pretty much it.

+4 votes   mod: ARRANGEMENT
SysOp.
SysOp. Mar 10 2015, 6:24pm replied:

yup, FPS increment is mind blowing. Now we can populate the levels with an insane amount of pros. Plus, this makes us rethink how we do maps. Now, scenes like (and even bigger) this are possible (WIP ofc) Puu.sh

+1 vote   mod: ARRANGEMENT
SysOp.
SysOp. Mar 2 2015, 2:52pm says:

We've been featured on inDEV: Weareindev.com

+2 votes   mod: ARRANGEMENT
SysOp.
SysOp. Mar 1 2015, 4:20pm says:

We've been featured in Mod Informer: Modinformer.net

+3 votes   mod: ARRANGEMENT
SysOp.
SysOp. Feb 15 2015, 8:42pm replied:

As the storyline, we've been silent about it. We are going to edit this profile and write a bit about it later :)

+1 vote   mod: ARRANGEMENT
SysOp.
SysOp. Feb 14 2015, 6:56pm replied:

one handed weapons have same origin, two handed weapons, a diff one :)

+2 votes   news: ARRANGEMENT 2015 - In Depth
SysOp.
SysOp. Jan 14 2015, 4:24pm replied:

Yes, 3D skybox with clouds and such I mean.

We have motion blur, and normal blur.

I don't usually check my profile but I'm gonna stop by, ty!

EDIT: aww, here, have this video of this work in progress, not finished, feature Youtube.com

+2 votes   media: Train series
SysOp.
SysOp. Jan 13 2015, 3:02pm replied:

Yup, that resolution. Altho we are planning to take advantage of other things and features to have a dynamic sky (clouds & stuff).

Posting more content soon!

+2 votes   media: Train series
SysOp.
SysOp. Jan 13 2015, 2:53pm replied:

Thanks! If you wish to go back to modding, we need a bit on help on models. This will make things go forward and faster (plus we need to replace a few things before going steam greenlight)

+1 vote   mod: ARRANGEMENT
SysOp.
SysOp. Jan 12 2015, 8:30pm replied:

shhhhhhh!!

+1 vote   mod: ARRANGEMENT
SysOp.
SysOp. Jan 12 2015, 7:02pm replied:

currently down, im gonna upload a hard copy on dropbox!

+4 votes   member: SysOp.
SysOp.
SysOp. Dec 26 2014, 2:36pm replied:

It reflects just the world, but not dinamically. It's a great effect for metal and reflective surfaces. We can control any studio texture with its alpha too (check this one Puu.sh)

Cheers and thanks everyone for the lovely comments!

+2 votes   media: MERRY XMAS!
SysOp.
SysOp. Dec 23 2014, 3:38am says:

Sorry for the lack of updates. Hope you guys like the in-game screenshots we just uploaded. More content is coming. Merry xmas!

+4 votes   mod: ARRANGEMENT
SysOp.
SysOp. Dec 23 2014, 3:36am replied:

Thanks! Hope we won't dissapoint you! :)

+1 vote   media: MERRY XMAS!
SysOp.
SysOp. Dec 23 2014, 3:35am says:

Thanks for the comments guys!

Forgot to say that the view model features cubemapping and HD textures (currently using 2048x2048). Click on VIEW ORIGINAL Media.moddb.com to see tiny details. Props to Alex Bakanov.

+3 votes   media: MERRY XMAS!
SysOp.
SysOp. Dec 23 2014, 3:30am replied:

Awww thanks pal!

There are some other features done. Will show those in a week or so.

+3 votes   media: MERRY XMAS!
SysOp.
SysOp. Oct 11 2014, 6:48pm replied:

We decided to focus on the single player aspect. A good multiplayer game is another complicated subject on its own. Plus, needs extra (and tedious) work.

Having a map and just put two players is not the idea. While that would be just OK, we would need proper coop features and more design to have a great multiplayer. Not for now at least.

+1 vote   mod: ARRANGEMENT
SysOp.
SysOp. Oct 11 2014, 6:41pm says:

Not dead. Just busy with life. With more people on board we could release this faster.

Plus, we making sure the final product is great. Polishing takes time.

+2 votes   mod: ARRANGEMENT
SysOp.
SysOp. Aug 31 2014, 6:29pm replied:

Sure, check the forums! Specially, this post -> Am.half-lifecreations.com

PREPARING SOMETHING BIG

+3 votes   mod: ARRANGEMENT
SysOp.
SysOp. May 22 2014, 2:34am replied:

Yes, it is!

+1 vote   game: TOTO's little PARTY
SysOp.
SysOp. Apr 23 2014, 10:03pm replied:

But this dumb game is fun... and free!

+1 vote   game: TOTO's little PARTY
SysOp.
SysOp. Apr 23 2014, 3:54pm says:

Just to inform you guys, I'm putting up together a team to release AM.

Translators and such will be contacted later.

TY all.

Stay tuned!

+4 votes   mod: ARRANGEMENT
SysOp.
SysOp. Apr 23 2014, 3:51pm replied:

lol

Is actually a free web based game (supported by sponsors)

As for AM, I'm putting up together a team to release it :)

+1 vote   game: TOTO's little PARTY
SysOp.
SysOp. Dec 16 2013, 4:01pm replied:

Yup, lots of work. We can actually release 50% of the campaign but we still aren't sure. With some effort, we can actually release the whole thing. We just need some time.

+2 votes   mod: ARRANGEMENT
SysOp.
SysOp. Dec 16 2013, 3:54pm replied:

Well, compared to AM, a couple of those are minor projects and they kinda eat our time.

Here's one of the "big" ones: Youtube.com (looks weird and techy but will be great) Concepts: Puu.sh - Puu.sh - Puu.sh

Another undisclosed project: Puu.sh

And another one... Puu.sh

Too much stuff going on. Can't stop making games, love it <3


+2 votes   news: Shameless update :3
SysOp.
SysOp. Dec 16 2013, 3:45pm replied:

meta-reply: everything you see, is actually, fake :)

Is a projected shadow.

+1 vote   news: Shameless update :3
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