i believe that the siege should be the player trying to capture an entrenched position outside the city/fort and progress through the city/fort to the centre
(wall scaling is fun but not exactly accurate for this time period)
i believe that the siege should be the player trying to capture an entrenched position outside the city/fort and progress through the city/fort to the centre
(wall scaling is fun but not exactly accurate for this time period)
would like to see such a faction too
ChrisPeter
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