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again so sorry that I have been busy i will support when I can but they'll be small things. nothing big like Models I just don'r have the time to do them.
I thought it was a good video though the ST and SW part felt a little rushed to me, like not much time was put in.though the parts with the Daedalus, and Pegasus, was perfectly edited together.
great looking Vulture I can't wait to take it for a spin.
great update but if you put the vulture in it would be better, and can't wait for a release.
ok hi im the modeler for the mod poped on in my down time from school real quick.
for land based vehicals already decided to use new worlds as the base for them.
fighters were going to be from star trek Invasion and the shattered mirror game.
and I have tosified the USS Kelvin from ST11, we are sticking to the main cannon of the show with this mod unless I am told other wise
and for dominion fighters any concept Ideas would be great considering that the bug ship is as big as the Defiant.
it looks like it has more ancent tech than human and asgard.
I thought it had the same nacel as all the other ships and the new constitution I'll have to re-watch the film
probably cause I built it from concept art insted of actual ingame dimensions.
just to let you know gabrielvlx there may be a version 1a of this pack coming out whith a better saucer section on the models so these are a test base re-lease
i'll look into that thanks
yes and no to me they look like a kit bash of the orignal and movie period ship. thats why i decided to make the kelvin into tho TOS look to see how it would have looked.
saw it on thursday
it looks like it converted properly we just need to get them to gabrielvlx so he can put them in game.
thats actually a reman fighter
they were a ittle to big to be in the class of fighters
right format we need to send it to gabrielvlx to get it in game tested and I'll have the other one posted shortlly there going to be in one pack but converting them to .OBJ is taking a bit of time.
that is awsome
thinking of an action type image ounce i complete some more models.
no thats Nathanius job since he has 3Ds he can convert them to alo im running maya so I can't change them to alo.
msn or post it like I was under your DL or through the mod page I'm not stingy on the models I make people are free to make or change them as they please.
I may have fixed that i've posted the newlly exported and old file types.
well we should see if we could make GC specific enimies to play against like the,
ENT era we have fed vs. Romulan only whith kligon ships and other race ships buildable from a pirat yards like in the vanilla game.
TOS-TMP eras we have fed vs kligons, and the romulans act like zon consortium cause during that time they were more info gathering and secluded from the rest of the known galaxy, sept for the bird of prey incedent.
TNG,VOY,DS9 eras here is where it gets tricky buildable other faction ships like romulan birds and kligon birds and negvar are planet specific buildable, and we have dominion alliance stationed in the gamma quad and cardasian and breen area worlds DS9 special station buildable at the wormhole,(not really cannon I know but the only way to fit it into the game I can think of.)third faction borg for this GC stationed in the delta quad with only fast between quad move at the transwarp hub that we see in endgame. so this era we have borg, and dominion alliance borg act like the ZC on this GC map set up not atacking constantly but when they do whatch out, and only one control space in delta for the feds is where voyager starts in the serries at the cartaker array, which can't produce ships but is a massive Credit booster and a one way quick link to alpha from the badlands area. so this GC is fed VS dominion VS borg.
all in all 5 playable races not counting pirat type factions like kazon, gorn, marqie, orion pirates.
ok I'll post it under my profiles DL page do you also need the Maya converter if so give me anouther day befor I post it cause I'll have to get that converter.
sorry for the bad grammer and spelling in a rush today.
haven't done what you said and contacted his freinds.
I'm looking to contact RazielKanos about using his models for our star trek mod for forces of coruption but can't get in touch whith him we are willing to give credit where credit is do.
thanks for the advice.
poly count is actually low most of the detail will be in textures and I hope to have 3ds max soon which I hope has a plugin to convert to ALO cause there is a converter for MAYA to 3Ds max also every time i serch for ALO i get an audio serch insted of models.
we may be able to split the map up into 4 quadrents like the star charts in the ST serries and when you have ships travel normally between the two quads they take a while to indicate traviling over a long distance sept for the one conected to by wormhole, which conects the two via a trade lane and they move faster and have the two ends of the wormhole like the maw map which is space caturable only which would alow them to be linked by a trade lane.
Hi razielkanos im cherch from the star trek at war mod teams, lead modeler we were woundering if it would be ok to use you models and some sounds from trek wars, we are more then willing to give credit to you guys if you alow us to use them.
please contact myself or Moddb.com with your response thank you from the ST:AW team.
same and I also got nothing back.