A task scheduler in windows should be able to launch it after anomaly starts. One can even create a delay for the task. Quite possibly same scheduler could launch a powershell script setting affinity.. idk, it needs googling.
A task scheduler in windows should be able to launch it after anomaly starts. One can even create a delay for the task. Quite possibly same scheduler could launch a powershell script setting affinity.. idk, it needs googling.
v1.5.2 has in console "You are trying to use a destroyed object". At some point LUA freezes then.
CTD when open inventory.
Combiner, all items are filled
0 [3]
stack trace:
at address 0x00000001401214F9
I wish I had this mod before dying from a fkin tent in Limansk! 100/10
You can change the FDDA manually in the same script. The line (#68 in latest FDDA addon) where is says "enable_animations" change the right hand side of equal to "true" (without quotes).
example: Pastebin.com
It's a bit confusing about Update #9, the link downloads Update #8 from Feb. What am I doing wrong?
Loving it! Finally can hit a smoke on the go) Sorry for noob question, how to disable sitting animation? Like to open/close backpack without having to duck.
Random people may request pricey artefacts e.g. "In dire need of Goldfish. Will pay 50k if delivered within 12hrs to me (2 maps afar from player, almost running), then 20k for 12-48hrs, 15k for 48-72hrs (because there is a chance the requester appears closer to player after some time).
Order is not immediate, so it is cheaper if you wait 20h and more expensive if bought immediately directly from trader. I think it is correct behaviour.
One small nuisanse: multiple orders may occupy same stash → on pickup the target circle is not cleared. I tried to put back stuff and pick one by one, did not help.
I tested and it does not crash. Actually someone else requested notepad, I hope that stalker is happy)
What is your standing on ordering rare items? like I can
- Monolith Nosorog for 177k-290k from multiple traders
- SVD Lynx (normally only from Nimble?) 59-89k delivered anywhere by random trader (Doctor from Swamps is lol)
It's working. Hired a teammate, bought info. Finally another way to spend money) Hey, why is blind dog not in mutant's list?
Awesome, this mod must be part of native game, such increbible it is!!
So fun))
I disabled "lie" condition and it seems to be working) Perhaps, liars were dependent on some other condition and were nil. I will test some more
It also happens with the mutant task, however not every time. Once I was able to buy info, it was on the road somewhere, (not in smart terrain, i.e. outside of camp)
CRandomTask:give_task() task_id[simulation_task_4]
giver_id 20274
DRX SL task ended: simulation_task_4
DRX SL: drx_sl_task_giver_20274 unregistered (0 outstanding)
! [SCRIPT ERROR]: ...alkeranomaly\gamedata\scripts\pda_inter_x_buyinfo.script:294: attempt to concatenate field 'target_smart' (a nil value)
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 204
[error]Description : fatal error
[error]Arguments : LUA error: ...alkeranomaly\gamedata\scripts\pda_inter_x_buyinfo.script:294: attempt to concatenate field 'target_smart' (a nil value)
stack trace:
- - -
Поискал артефакт, нажал купить инфо и получил такой вылет. Сижу на машинном дворе на болотах, язык англ. стоит.
Ima try this, got a ton of orders for Controller's hand, but all I get is Pseudogiants! I expect to pay a lot since it is in active tasks.. but probably this price modification hasn't been coded yet in this interesting addon)
UPD: I edited the script, figured out how to remove the neutral faction from the *existing* list of active squads (stored in savegame, fwiw), saved, game wrote new set of squads to savegame and I could reload the new savegame and have this plugin back to its default form. Since that, I am not having any freezes, my God. I can play again normally)) Maybe I'm lucky to understand coding a little bit although never had hands on Lua.
Unfortunately my game freezes completely without adding anything to log file. I play as CS, and had some bounty squads on me (I believe Mercs), but after Dynamic Rep of my faction becomes neutral with Mercs, my game started to freeze. I suspect Mercs are spawned from a previous unsuccessful attempts to reach me and now when I am not enemy anymore the game cannot decide what to do.. I hope I am wrong, but I simply cannot play, because the game freezes every time. Hopefully the plugin can be updated sooner.
EDIT: I discovered that there is a table in savegame files that keeps bounty squads info and this never expires, so if relations change for better then that squad must pacify and be ordered to abandon the mission (wiped from the list). I don't know how to erase Mercs (now my friends) from that table, please help!
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