Shader compilation failed, check your log file for additional information.
* GPU [vendor:10DE]-[device:2482]: NVIDIA GeForce RTX 3070 Ti
* CREATE: DeviceREF: 3
* Texture memory: 8031 M
* GPU shading: vs(0/4.0/40), ps(0/4.0/40)
* GPU vertex cache: unrecognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 4096K
* DIB created: 512K
* HWDST/PCF supported and used
* Managed textures enabled
- SSS HUD RAINDROPS SHADER INSTALLED 1
- SSS RAIN SHADER INSTALLED 1
- SSS BLOOD SHADER INSTALLED 1
- SSS BRANCHES SHADER INSTALLED 1
THM chunk 2072 fixed, wrong size = 30, correct size = 32
THM chunk 2072 fixed, wrong size = 34, correct size = 31 [5]
THM chunk 2072 fixed, wrong size = 30, correct size = 35
! c:/steam/steamapps/common/stalker call of pripyat\appdata\shaders_cache\r4\pp_blur.ps\2048111100110100000000100000110324010010281000000
! error: common_functions.h(101,2): warning X3206: implicit truncation of vector type
common_functions.h(106,49): warning X3206: implicit truncation of vector type
common_functions.h(138,2): warning X3206: implicit truncation of vector type
common_brdf.h(22,41): error X3004: undeclared identifier 'ssfx_florafixes_2'
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