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Comment History
Cacodemon345
Cacodemon345 - - 12 comments @ Project Brutality 3.0

Enjoy the bugs! :D

Good karma+7 votes
Cacodemon345
Cacodemon345 - - 12 comments @ [ Half-Life 2 : MMod ] Version 1.1 {OBSOLETE}

Does moving the SDK to the place where Sourcemods is installed help?

Good karma+1 vote
Cacodemon345
Cacodemon345 - - 12 comments @ [ Half-Life 2 : MMod ] Version 1.1 {OBSOLETE}

Then it looks like waiting for an update is the only solution.

Good karma+1 vote
Cacodemon345
Cacodemon345 - - 12 comments @ [ Half-Life 2 : MMod ] Version 1.1 {OBSOLETE}

Does putting "-steam" to the launch parameter work?

Good karma+1 vote
Cacodemon345
Cacodemon345 - - 12 comments @ [ Half-Life 2 : MMod ] First Release {OBSOLETE}

Issues with HL2: MMod:
1. Snipers can reduce your health from 80 to 20.
2. You won't be able to progress past the SandTrap stage.
3. Crosshair for pistol and the revolver is invisible.
4. Your weapons will appear holstered once you teleport back from Nova Prospekt.
5. In the second stage where you use 3 turrets in Nova Prospekt, it will be difficult as the Combine soldiers will now throw grenades at you.

Good karma+3 votes
Cacodemon345
Cacodemon345 - - 12 comments @ Enhanced Bullet Puffs for BDv21 and PB 1.3

It's not going to work on Zandronum, unfortunately, and I have no plans to make it so.

Good karma+1 vote
Cacodemon345
Cacodemon345 - - 12 comments @ Enhanced Bullet Puffs for BDv21 and PB 1.3

Not going to be updated until final release.

Good karma+2 votes
Cacodemon345
Cacodemon345 - - 12 comments @ Enhanced Bullet Puffs for BDv21 and PB 1.3

What?
Edit: Ok, corrected the credits.

Good karma+3 votes
Cacodemon345
Cacodemon345 - - 12 comments @ The Ultimate Torment & Torture v1.08 Final

Try it out with the Supportive Edition and see what happens. Or use the worksround Sibbs99 made.

Good karma+1 vote
Cacodemon345
Cacodemon345 - - 12 comments @ Molotovs for BDv21

It isn't meant for Zandronum.

Good karma+1 vote