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KnightBob
KnightBob Apr 27 2014, 9:39am replied:

I was in the process of moving the website to a new server, but around that time I went into interschip, and since it isn't a 9-5 job, more a begin around 7 and see when the day ends after 5, I never really got to finishing the move. This is something that needs to be done a.s.a.p

+1 vote   download: Viper: The Metro City Chronicles 2.0
KnightBob
KnightBob Apr 27 2014, 9:37am replied:

The only thing that I can come up with is that something went wrong with installing the models.

Have you followed every step of the read-me file? If you forget to install the models, ore did something wrong by accident, the game won't run properly because some map files are also changed.

+1 vote   mod: Grand Theft Auto San Andreas VIPER Mod
KnightBob
KnightBob Feb 1 2014, 5:56am replied:

You can manual install the mod if you would like to, what kind of problems do you have? Since most problem with Sami on computers that have Windows Vista ore newer are easy to solve.

+1 vote   download: Viper: The Metro City Chronicles 2.0
KnightBob
KnightBob Feb 1 2014, 5:31am replied:

Did you fallow all the instructions corretly? The models haven't installed that why you have those problems.

+1 vote   download: Viper: The Metro City Chronicles 2.0
KnightBob
KnightBob Oct 27 2013, 6:17pm says:

Hello,

Tomorrow I will sort everything out, and take a look what is possible to get done and what is not :)

+2 votes   mod: Grand Theft Auto San Andreas VIPER Mod
KnightBob
KnightBob Oct 13 2013, 1:57pm replied:

Did you follow all the instalation instructions.

+1 vote   download: Viper: The Metro City Chronicles 2.0
KnightBob
KnightBob Sep 17 2013, 4:14pm replied:

Hello,

You can desable the glowing effect by pressing Shift en F12, the torpedo was infact planned o2.0, but got moved back because of the famous old time problem. I hope to get it done for the next release.

Bob

0 votes   download: Viper: The Metro City Chronicles 2.0
KnightBob
KnightBob Aug 20 2013, 5:36am replied:

Thank you :)

An GTA IV Port has been discussed in the team, but is most likely not going to happen, I can't run GTA IV on my machine, and it has a different coding languege, so that's why for now we will stick with GTA SA.

+1 vote   download: Viper: The Metro City Chronicles 2.0
KnightBob
KnightBob Aug 20 2013, 5:34am replied:

Nothing, follow the read-me instructions and you are ready to go :)

+1 vote   download: Viper: The Metro City Chronicles 2.0
KnightBob
KnightBob Jun 19 2013, 5:48am replied:

I have put them in the tracker on our website, I will take a look into to them soon:

Vipermoddingteam.com

+2 votes   download: Viper: The Metro City Chronicles 2.0
KnightBob
KnightBob Jun 13 2013, 2:33am replied:

This might happen. The weapon bugs is something that is I thing not can be fixed, unless we find another way to fire the weapons. I will take a look at this again.

This is one of the problems that we now since the first release of the mod, but never where able to fix. In the mods code nothing is wrong, this is just something the game does. I don't now why.

+1 vote   download: Viper: The Metro City Chronicles 2.0
KnightBob
KnightBob Jun 11 2013, 9:31am replied:

I played the mod again today, and the car doesn't get damaged.

As seen in Thief of Hearts, the car gets damaged when it got missles fired at it. This is something that still needs to get build into the mod.

+1 vote   download: Viper: The Metro City Chronicles 2.0
KnightBob
KnightBob Jun 11 2013, 7:42am replied:

That is so strange, really. I never had this before.

So you get in the car, you morph it, and the games crashes. If you leave the trailer packs, you can morph it just fine?

+1 vote   download: Viper: The Metro City Chronicles 2.0
KnightBob
KnightBob Jun 10 2013, 3:57pm replied:

Thank you :) I forget the build in if the player morphs, that it remembers the vehicle's damage level.

+1 vote   download: Viper: The Metro City Chronicles 2.0
KnightBob
KnightBob Jun 10 2013, 3:56pm replied:

1. This might be a limition that SA has :(

2. Yes, the GTS is supposed to appear.

+1 vote   download: Viper: The Metro City Chronicles 2.0
KnightBob
KnightBob Jun 10 2013, 1:35pm replied:

Strange, a special tool in the Admin CP allows me to start a new bug report. I had no problems with it, going to Bug Tracker, selecting the Viper: The Metro City Chronicles 2.0 category, and starting a new bug.

1. Is the car still in the garage? I thing that the car disapearing/losing it ability is a game limition. I will take a look into this.

2. I don't have this problem, could you please remove the gta_sa.set from the GTA San Andreas User Files, which is in your documents, and look if the problem is solved. !!IMPORTANT! This will reset your settings!

@juanma_16:

1. Look please above :)

2. If it only happend one time, I thing it is just something that happend, which I can't explain. Probably some var went wrong.

+1 vote   download: Viper: The Metro City Chronicles 2.0
KnightBob
KnightBob Jun 9 2013, 3:45pm replied:

I don't know if you want to report it in the bug tracker, ore let me I do. I just ask this to keep everything in the same place, easy to find :)

1. That was the idea, it is indented to do so. The Viper that spawns at the base when you start the game, is the "hero" Viper, one of a kind. It only has the special stuff enabled, no else Viper has it.

2. Does it also crash when you left the warehouse side, ore only if you are there?

3. The lock-un lock doors is something I now, the lights have a wait build in, to prevent this. The only doors doesn't have a long anough wait.

4. This is a limitions that we currently have, not the way your are expiericing it, but it is a know problem since the first release of Viper, that the ammunition will run it. I might have found a way to find the machine gun script, but I'm not sure yet.

If you find more, please report it :)

+1 vote   download: Viper: The Metro City Chronicles 2.0
KnightBob
KnightBob Jun 8 2013, 4:00am replied:

I'm aware of the exit car isseu: Vipermoddingteam.com

Somewhere in the game, there most be some sort of code that tells the game to exclude them from Vigilance mission. There must be, if I find that, I can use it for Viper. That is the plan at least :)

+1 vote   download: Viper: The Metro City Chronicles 2.0
KnightBob
KnightBob Jun 7 2013, 4:49pm replied:

Glad to hear it! Please report any other problems/bugs you might find :)

+1 vote   download: Viper: The Metro City Chronicles 2.0
KnightBob
KnightBob Jun 7 2013, 3:24am replied:

Hmm, thats strange. I have never had this reported before, you did do the img.exe step?

+1 vote   download: Viper: The Metro City Chronicles 2.0
KnightBob
KnightBob Jun 6 2013, 4:42pm replied:

This mod is based around the '90s hit serie, Viper. The mod is developed for Grand Theft Auto: San Andreas, for more information about the series please visit: Vipercomplex.com

For more information about the mod, please take a look on our website: Vipermoddingteam.com, and on our ModDb page.

+1 vote   download: Viper: The Metro City Chronicles 2.0
KnightBob
KnightBob May 24 2013, 5:02pm replied:

Hello,

Are you sure you didn't active the GhostTown cheat?

Bob

+1 vote   download: Viper: The Metro City Chronicles 2.0
KnightBob
KnightBob May 24 2013, 6:14am replied:

There is a special section on our website for feature request, if you post it there we will take a look into it to see if it is possible.

+1 vote   mod: Grand Theft Auto San Andreas VIPER Mod
KnightBob
KnightBob May 21 2013, 2:40pm replied:

Did you had any mod installed before? If you do, remove GTA SA. Go to C:\Program Files\Rockstar Games\GTA: San Andreas ore C:\Program Files (x86)\Rockstar Games\GTA: San Andreas if you are using a 64-bit Windows. And make sure that the folder is empty. If it is, install the game. If it isn't remove all the data from the folder.

Install the mod as the read-me says, if you followed the read-me, you never used spark. But the only img editing you did was using img.exe in the SA directory.

If all of this didn't help, could you please tell me precisly when you got the error?

+1 vote   download: Viper: The Metro City Chronicles 2.0
KnightBob
KnightBob May 20 2013, 1:23pm replied:

Happy birthday :)

If you have any problems, ore have feature request please tell us :)

+1 vote   download: Viper: The Metro City Chronicles 2.0
KnightBob
KnightBob May 20 2013, 6:29am replied:

You shut recieved an e-mail, if you didn't please contact us at info@vipermoddingteam.com

+1 vote   download: Viper: The Metro City Chronicles 2.0
KnightBob
KnightBob May 18 2013, 2:53pm replied:

Thats not enough informatio to work with. When did it stoped working? Because if you followed all the instructions there is no reason to get any kind of error.

Did you install the mod on a clean SA installation? And did you follow all the read-me steps.

+1 vote   download: Viper: The Metro City Chronicles 2.0
KnightBob
KnightBob May 15 2013, 9:22am replied:

It was my intention to create a .exe setup file but this became harder then I thought.

+1 vote   mod: Grand Theft Auto San Andreas VIPER Mod
KnightBob
KnightBob May 15 2013, 9:21am replied:

Spyhunter is also being worked on :)

We are also happy with Viper 2.0, and are looking forward to work on the next release.

+1 vote   download: Viper: The Metro City Chronicles 2.0
KnightBob
KnightBob May 6 2013, 1:44pm replied:

Hello,

Did you install the mod according to the read-me? Because if you followed all the instructions GTA SA shut start up normal.

Define "my game don't even start" further please, with this little information there is not much we can do.

Thank you,

Bob

+1 vote   mod: Grand Theft Auto San Andreas VIPER Mod
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