Hey there, yes I've heard of James' passing, which kind of fired a light on me to continue working, I'm still working on it but progress has been slow and mostly keeping progress under wraps.
Hey there, yes I've heard of James' passing, which kind of fired a light on me to continue working, I'm still working on it but progress has been slow and mostly keeping progress under wraps.
At the moment, I'm in a point of uncertainty if I want to finish this mod or not, lately I've been feeling insanely burnt out and fatiqued from anything that is related to Doom and times have been too stressful for me to do anything.
I apologize if I disappointed you, but don't expect me to continue work on this project any time soon, this project at the moment is in an abandoned state, because I don't see myself coming back to it because of all stress and anxiety that all the attention I got last year brought me, and the stuff hapenning on my personal life didn't do me any favors either.
I ultimately jumped ship and decided to work on smaller scale projects, remain as a niche content creator.
Once again, I'm really sorry, I hope you can understand why I came to this decision.
But as compensation, I might give someone else the source files in case anyone wants me to pass the torch to another modder.
Nah he's a cool dude that made other cool mods
I wouldn't exactly consider my mod competition for the Mr. Anderson mod, I am mostly trying to do my own thing and I have no intention of competing with other mods.
That mod is cool from what I've seen, though.
And yes, a lot of the sounds are from the original game.
This is a great update! However, the weapon drops seem to be in normal speed instead of slow motion, this wasn't an issue in the previous version. It would be appreciated if you could address this, if it's not intentional.
Thank you very much! I'll be waiting for the new version until I make it built in, I'm adding your name in the credits when my mod is finished. Until then, I'll be waiting for a new version to come out.
Hi there, I'm working on a mod that brings Max Payne to Doom and I wanted Bullet Time to be added in it, can I have your permission to have your mod built in mine as long as I give you credit for the Bullet Time mod?
All of the assets so far I'm using are ripped from Max Payne 1 and the animations are all original Creations I've made. Thank you if you respond to this and it is much appreciated if you give me the permission.
The attention to detail in this mod is amazing! Great job man! i really had a blast playing this!
The Everyone is Max Payne mod, i´m the creator of the mod
Wow, my mod drawn this much attention? I´m surprised!
but it´s also my first attempt in Max Payne modding, so...yeah.
What you mean? have the enemies have quick reflexes and deadly accurancy? if so, i´ll add that. and keep in mind that this mod was originally an idea to create a humorous mod. it isn´t meant to be taken seriously.
Keep in mind that this isn´t the final version. I´m still working on new things for the mod.
BulletTimeTails
Miles joined
I'm a modder for the Max Payne and Doom games, learning as I do my own creations and hopefully make the mods fun to play to anyone who comes across them.