Working on Source Engine since 2008.

Comment History  (0 - 30 of 380)
BriJee
BriJee - - 380 comments @ PS_REBUILD

Круто блин, но сколько же лет прошло с момента оригинального релиза.
Да я понимаю порт фанатский и претензий тут нет, просто так давно хотелось Source версию пройти что силы в ожидании закончились.

Good karma+1 vote
BriJee
BriJee - - 380 comments @ From GoldSRC to Source

Obsidian Conflict - Sven Coop mane
Plus one day they finaly release them in Steam

Good karma+2 votes
BriJee
BriJee - - 380 comments @ Image 2

This is 4 real on Renderware...........?

Good karma+1 vote
BriJee
BriJee - - 380 comments @ D-6

Very Kruto

Good karma+2 votes
BriJee
BriJee - - 380 comments @ OVERCHARGED 1.5.5

The folders is inside cause i dont want to mess the sourcemods folder with 5-or more preload folders so each of them can be manualy disabled if needs.

Good karma+1 vote
BriJee
BriJee - - 380 comments @ NeonCry

Blood Dragon type look

Good karma+2 votes
BriJee
BriJee - - 380 comments @ OVERCHARGED 1.5.5

Probably yes, at least from that moment this is the last codebase tweaks for moddb version

Good karma+3 votes
BriJee
BriJee - - 380 comments @ Pickable bolts for Hellsing and throwable knifes

В любом случае почёт и слава за проделанную работу, выглядит без преувеличения круто.
Даже с задержкой по анимации бросок ножа сделан, а то 300 модов уже на обе халфы а все подряд стреляют проджектилями моментально и "из глаз".

Good karma+2 votes
BriJee
BriJee - - 380 comments @ OVERCHARGED 1.5.5

If you already playing on previous versions it's safe to finish current chapter before install new version.
Major changes is leg kick rework with props, optimization, some new effects and merging with previous patches.

Good karma+4 votes
BriJee
BriJee - - 380 comments @ Half-Life 2: Overcharged

I dont know cause when new assets coming in we just move forward.
But you can join our discord and talk with other people in addons section, some of them active and perhaps someone will make addon with original over 1.0 release gun models.

Good karma+1 vote
BriJee
BriJee - - 380 comments @ Half-Life 2: Overcharged

Wait... what? Any menu options appear? All games clean and on steam version?

Good karma+1 vote
BriJee
BriJee - - 380 comments @ Half-Life 2: Overcharged

We checked feedback about this and currently AMD optimization completely finished in 1.5 ver, problem solved.

Good karma+2 votes
BriJee
BriJee - - 380 comments @ OVERCHARGED 1.5

Was it in previous 1.4 version?
Because i have no idea why this happening now, other players launch just fine. Do you install smod mods before?

Good karma+1 vote
BriJee
BriJee - - 380 comments @ OVERCHARGED 1.5

OK i investigate fast the problem with "SDK 2006" aka "ERROR : Could not load library client." and found next:
These players using Smod launchers or standalone versions which change your HL2 gameinfo.txt file to use sdk 2006 or change registry folder locations.
Solution: Verify every HL2 game cache in Steam (i also talk with these guys and they get it work fine).
Also to be clear - WE HAVE NOTHING TO SDK 2006 OR SMOD FILES, this is different project with own codebase but we get inspired by smod and that's all.
Once again after install make sure your HL2 games is clean, not modified by other mods, launchers and verify cache.
You can easily check youtube videos, the mod works for others if you follow these little install steps.

Good karma+1 vote
BriJee
BriJee - - 380 comments @ OVERCHARGED 1.5

Flash nades affect every npc individual, flip antlions on back and stun antlionguard, lower combine soldier shoot accuracy, make Alyx say something to you, get up sleep zombies (or bait them to position so you can simple sneak whole ravenholm stealthly) and more.
Smokes block visibility in the cloud so it really usefull now versus APCs and sniper sections (for some new players this is lifesaver thing) plus smoke clouds react to near lights and take it colors (cs2 like huh?).
Basisally this is the best flash-smoke grenades in Source game-mod ever made, i wait this for a long time but NO ONE really tried hard to make it as it is in overcharged, i know only 2 mods who tried to make smoke nades but the cloud it literally visual and just 1 old demo version mod from 2005 year who made flash nade but it was useless.

Good karma+4 votes
BriJee
BriJee - - 380 comments @ OVERCHARGED 1.5

Extra thanks to:
PiuFan
Sinigrs
LastZlo
For community playtesting this version

Good karma+2 votes
BriJee
BriJee - - 380 comments @ Half-Life 2: Overcharged

Fast presets in menu - simple.
Or advanced options - harder.

Good karma+1 vote
BriJee
BriJee - - 380 comments @ Arctic Adventure : Episodes

Yes, i want to release second episode next, but i put whole time on Overcharged cause half team is left after release.
New stuff is still be better for both projects so just wait when we finish.

Good karma+1 vote
BriJee
BriJee - - 380 comments @ Half-Life 2: Overcharged

Видос или скриншоты из мода также было бы интересно глянуть как всё это выглядит со стороны

Good karma+1 vote
BriJee
BriJee - - 380 comments @ Half-Life 2: Overcharged

О, а вот и китайский рефаб с перепаянными чипами после 3х годового майнинга подоспел))
Ладно ближе к делу - у меня есть представление об этой видеокарте, проблемы появились на одной определённой главе? Другие игры помощнее работают стабильно без артефактов?
Лучшее что я могу сделать это дать мод на тест знакомому который тоже использует нестандартные комплектующие и лично посмотрю как оно играется.

Good karma+1 vote
BriJee
BriJee - - 380 comments @ Half-Life 2: Overcharged

Какая глава, карта?
Скриншот имеется?

Good karma+1 vote
BriJee
BriJee - - 380 comments @ BriJee

Well i'll give it to HL1 MMOD because it already have some stuff.
I mostly work on Source, my team too, plus there is still a lot of work on HL2 Overcharged.
It talking about HL1, we have BMS adaptation in work with Over so it have more potential for future...

Good karma+1 vote
BriJee
BriJee - - 380 comments @ OVERCHARGED_1.4

Проц, видяху в студию сейчас быстро порешаем все проблемы)
Я серьёзно - вы на встроенной графике пытаетесь играть?
Проверьте системные требования мода и ваш комп.

Good karma+1 vote
BriJee
BriJee - - 380 comments @ OVERCHARGED_1.4

Здесь явно чувствуется что дело в процессоре, модель можно узнать?
И второй вопрос - лицензия или нет? Базовые игры также должны быть чистыми без модов.

Good karma+1 vote
BriJee
BriJee - - 380 comments @ OVERCHARGED_1.4

Здесь опубликованы файлы мода, новый контент.
Оригинальные игры скачиваются отдельно.

Good karma+2 votes
BriJee
BriJee - - 380 comments @ OVERCHARGED_1.4

Должно идти нормально, оперативы хватает, видео тоже (проверял на 660 ti 2gb), проц (на Xeon не проверял лично) 4 ядра вполне достаточно, разве что по гигарецам Xeon как движок будет подгружать пресеты и всю геометрию, но в любом случае должно быть играбельно.

Good karma+1 vote
BriJee
BriJee - - 380 comments @ Half-Life 2: Overcharged

Конфигурацию компа быстро сюда.
Порешаем проблему быстро)

Good karma+1 vote
BriJee
BriJee - - 380 comments @ Half-Life 2: Overcharged

FXAA seems on, just manually disable it.
For different resolutions it's hard to predict how it will look like.

Good karma+1 vote
BriJee
BriJee - - 380 comments @ Metro 2031: Last Chance

Exodus SDK будет рассмотрен в будущем?
Просто интересно мнение автора, думаю по понятным причинам - масса ассетов и готовый геймплей, маппинг только остаётся.

Good karma+3 votes
BriJee
BriJee - - 380 comments @ Metro 2033: Legacy

I still prefer original Last Light gameplay and overall assets style.
For real... i hope this still release for Last Light and after that they can start something fresh on Exodus engine.

Good karma+1 vote