This member has provided no bio about themself...
Here's a mod that has cool changes to the interface alpha blend modes that have never before been seen like this.
The mansion has since started glowing with the lights and most of the areas are dark in here.
You've played this in Super Hard before, now it's time to beat the impossible to become a true master gamer after all. Start your engines and get ready...
The screen color effects has finally come to Sonic Heroes with the power of altering blend and coloring of the chaos inferno screen to make it appear...
The YouTuber "Super Silver" requested me to make this mod which has the following codes I changed: white backgrond for team dark, black for team roes...
As of now, the switch effect for the transportation in the castle stages now blends as done in the PS2 version of the game from the glitched compare bytes...
One of my first executable mods for Sonic Heroes. This time the colors for each character tornados and team blasts are different from the original. Rename...
The team can now go ahead until the end of the stage. Download it and replace the original bin files with these for the team rose ones. The exes for the...
From all of the limited beta discs including the Xbox early variant, Mario Kart Double Dash and the prototype gamecube disc.
The Mystic Mansion levels for Team Dark and Super Hard Mode now have their own new normal object placements. They have been edited to add new triggers...
Some of the levels in super hard were supposed to have some things present which are scrapped for some reason.
For the Modern Sonic part of Sky Troops with dramatic tunes used by pitch shift to lower it one level.
Team Rose can now go further than they usually head to and some teams have new access on Mystic Mansion, see in this description below for some changes: