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Good concept carried through very poorly. Though polished it kind of feels like it was polished in diareah. the game has one button, the button will only ever initiate text or a compleatly unessisary door opening animation of which you will experience about 110, which is to say the game is short thank god as there is NO run button. Ill try to not spoiler it here for anyone who still wants to play, but i will say the story writing is so bad that at the end of the game turns out i imagined a important character... And killed that character. no explanation just poor story telling.
Really im not even joking you could make a machine that holds left and right alternatly for 13 seconds a piece and randomly clicks Space y and n and you would make it to the end of the game in a day, to find out there is no story.