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borius
borius May 27 2013, 10:43am replied:

nowhere, yet. The other project is going to fly low untile it will be close to release to avoid clones.

+1 vote     article: Announcing Airganon, a 3d platformer for Pc
borius
borius May 20 2013, 8:55am replied:

The character is the ball, is not final though and the video doesn't show its shapeshifting abilities because they need some more tuning.

Yeah there is a lot of work to do, it's mostly in a "concept" state now.

The roadmap is to release an alpha demo for testing before september.

+2 votes     article: Announcing Airganon, a 3d platformer for Pc
borius
borius May 20 2013, 7:23am says:

cool! non avevo visto che eri anche su indiedb!

+3 votes     article: Project Night - Soundtrack Preview - Track 03 and Track 04
borius
borius Apr 15 2013, 5:03am replied:

well you have to write an importer for these program, but I suppose you want to do the opposite, in that case you have to write a converter from unity and blender format to Cr Editor format.

0 votes     download: Cr Editor Beta 1.1.1
borius
borius Apr 5 2013, 5:24pm replied:

thanks!

+1 vote     article: Cr Editor Beta 1.1 is just around the corner
borius
borius Mar 20 2013, 7:15pm says:

wow that's a lot of features, can't wait to see it! good work!

+2 votes     engine: Dragora Framework
borius
borius Mar 20 2013, 6:11pm replied:

and you can export it again too, if the height doesn't satisfy you, check terrain settings height scale, find the right height fo your map and import/generate the terrain again. you can find the manual on our website

+1 vote     article: Cr Editor Beta released
borius
borius Mar 20 2013, 4:42pm replied:

1- The source code will be released later this year.
2- It's based on Ogre and Qt libraries and both are available on linux, so it can be ported on Linux pretty easily but at the moment the development is Windows only.

Thanks!

+2 votes     article: Cr Editor Beta released
borius
borius Mar 13 2013, 12:08pm says:

interesting!

+2 votes     game: Mr Utility
borius
borius Feb 3 2013, 5:08pm says:

Interesting project!

+3 votes     game: DwarfCorp
borius
borius Jan 28 2013, 4:00pm replied:

The terrain it's bump mapped too, but only one layer and alpha terrain bump mapping is not supported in the editor but it will in future versions.

+1 vote     media: bump
borius
borius Jan 28 2013, 3:57pm replied:

Qt. But the "ugly buttons" are just placeholder images

+2 votes     engine: Cr Editor
borius
borius Oct 19 2012, 7:56am says:

awesome!

+2 votes     media: Gameplay - 3 AI players
borius
borius Oct 9 2012, 8:41am replied:

Thanks, we like unity3d and we take it as inspiration, The UI is just a placeholder atm, as you can see it's changing fast.
4frame windows are not planned atm, but after the release, if the community wants to add this feature they will be able to do it as the editor will be open source.
We like working on the editor but developing games is the main focus.

+2 votes     engine: Cr Editor
borius
borius Jan 20 2012, 12:15pm says:

waiting for the final version!

+4 votes     game: UFHO2
borius
borius Dec 3 2011, 8:54am says:

this project is very promising!I can't wait to play more!

+3 votes     game: Blackreef Pirates
borius
borius Dec 3 2011, 8:46am says:

greato job!

+2 votes     article: Deriva | 0.100 Preview
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