Hi authors, I played Blurred Remembrance. Thank you for bringing me a impressible experience.
But unfortunately I couldn't play all of the contents due to error, and I share some informations.
I hope this will be some help of someone here.
[Spec]
OS : win vista SP2 32bit home premiun
CPU : Core2Quad Q9650
Mem : 4GB(use3.2GB)
GPU : Geforce GTX 560Ti Mem 1GB (Driver 350.12)
Sound: Sound Blaster X-Fi Xtreme Gamer
[Cases]
MoH BR _UNWRITTEN:
>Worked fine with "set r_sse 0".
MoH BR -Breakthrough- _UNWRITTEN:
>At the first time I launch it, it worked fine with "set r_sse 0".
>In second time, "_mohbr_breakthrough_base01a(b).unwritten" in "~\maintt\" was overwritten to other name such as "zzzzzzz...", and failed to launch.
This problem was solved by using .unwritten files from backup.
>But when I continue playing, the game hanged up with an error "RB_EndSurface() - SHADER_MAX_INDEXES hit". It was happend while I set charge to a tower and steal a jeep in the second map of Sicily.
I couldn't proceed anymore.
MoH BR -Spearhead- _UNWRITTEN:
>Worked fine on halfway with "set r_sse 0".
>When I reached the second floor of the hotel at 4th map of Belgium, the game hanged up again. I couldn't read the error messages, but I think it is the "SHADER_MAX_INDEXES hit" again.
I couldn't proceed anymore.
BOKUdayo
BOKU joined
I feel sleepy ...