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I don't get it, could you maybe expand a bit more? What does DirectX9 have to do with text?
Looks amazing, can't wait to see more!
Well the menu wasn't reading some of it at the time this was recorded then. :3
Sweet, now you just need to set up the statTable.csv. :3
Yes, I am aware it is a work in progress, I am providing my feedback. I cannot wait to see how it will turn out in the end, let me tell you. :)
I really feel like those wooden panels should be modeled in 3ds Max and then put on the wall. Feels a bit to flat, although I like the idea so far.
You may want to slightly decrease the ROF then.
Then don't play on a laptop! :3
The "AS50" sniper rifle has a very high damage value, it can kill a person with Juggernaut in one hit.
Why, what...? That makes no sense...
Amazing work, very realistic.
I hope this room is WIP, because it sure could use some trash, like papers on the ground and such.
Yeah please don't use this reflex sight. It looks like a pickle, lol.
Looks like you misspelled the word "track" in the description. :P
Nevertheless the trucks look great.
Looks like you are missing a lot of the detailMaps on the weapons' models as of now.
I know a bit of Final Alter 2 SP scripting, but it's very basic. I don't think it would help at all. Like I know how to make a trigger blow up a building or barrel automatically. That's pretty much all I got.
It's because it was custom modeled, so of course it cannot be 100% perfect. But as we've already discussed it does need a bit of a light reduction the white areas.
Yeah, I can see what you are saying about the light grey, indeed it does stick out contrast wise.
That's because the building was from our Pre-RA2 mod. It was originally the Alpha version of the Spy Satellite. And in my opinion it fits perfectly...
Ooo, I really like the style of this.
Well of course it does, it's just not for the Steam version. .__.
Inb4 HOW IS THERE NUKETOWN!!11!oneone1!one!!1!1111
Aww yeah, cool!
I'M EXCITED, keep it up.
Hah I guessed correctly (I didn't post about it, but it's what I thought in my mind).
Oops spelling and grammatical mistake. Can we build off of them?*