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bobsam
bobsam Aug 19 2014, 6:39pm replied:

Yes, I am aware it is a work in progress, I am providing my feedback. I cannot wait to see how it will turn out in the end, let me tell you. :)

+1 vote     media: Mystery Level
bobsam
bobsam Aug 19 2014, 9:26am says:

I really feel like those wooden panels should be modeled in 3ds Max and then put on the wall. Feels a bit to flat, although I like the idea so far.

+1 vote     media: Mystery Level
bobsam
bobsam Aug 14 2014, 6:18pm replied:

You may want to slightly decrease the ROF then.

+1 vote     article: Beta Status
bobsam
bobsam Aug 14 2014, 6:03pm replied:

Then don't play on a laptop! :3

0 votes     media: Client: Smaller Vehicle Graphics
bobsam
bobsam Aug 14 2014, 9:39am says:

The "AS50" sniper rifle has a very high damage value, it can kill a person with Juggernaut in one hit.

+1 vote     article: Beta Status
bobsam
bobsam Aug 14 2014, 9:25am replied:

Why, what...? That makes no sense...

+4 votes     mod: Generals Classic
bobsam
bobsam Aug 11 2014, 8:01pm says:

Amazing work, very realistic.

+2 votes     media: Russian Merc - Beret
bobsam
bobsam Aug 10 2014, 8:30pm says:

I hope this room is WIP, because it sure could use some trash, like papers on the ground and such.

-4 votes     media: Police station
bobsam
bobsam Aug 4 2014, 8:24pm says:

Yeah please don't use this reflex sight. It looks like a pickle, lol.

+2 votes     media: Testing
bobsam
bobsam Jul 19 2014, 3:23pm says:

Looks like you misspelled the word "track" in the description. :P

Nevertheless the trucks look great.

-1 votes     media: Demo Truck Variants
bobsam
bobsam Jul 18 2014, 6:34pm replied:

Looks like you are missing a lot of the detailMaps on the weapons' models as of now.

+1 vote     article: Call of Duty 4: Online Beta information
bobsam
bobsam Jul 2 2014, 2:09pm replied:

Alert*
._.

+1 vote     media: Recruitment: Mission Scripters
bobsam
bobsam Jul 1 2014, 3:51pm says:

I know a bit of Final Alter 2 SP scripting, but it's very basic. I don't think it would help at all. Like I know how to make a trigger blow up a building or barrel automatically. That's pretty much all I got.

+2 votes     media: Recruitment: Mission Scripters
bobsam
bobsam Jul 1 2014, 3:35pm replied:

It's because it was custom modeled, so of course it cannot be 100% perfect. But as we've already discussed it does need a bit of a light reduction the white areas.

+1 vote     media: Allied Structures Update
bobsam
bobsam Jun 29 2014, 1:29pm says:

Oh.

+2 votes     media: FD
bobsam
bobsam Jun 28 2014, 6:48pm replied:

Yeah, I can see what you are saying about the light grey, indeed it does stick out contrast wise.

+2 votes     media: Allied Structures Update
bobsam
bobsam Jun 27 2014, 11:26am replied:

That's because the building was from our Pre-RA2 mod. It was originally the Alpha version of the Spy Satellite. And in my opinion it fits perfectly...

-1 votes     media: Allied Structures Update
bobsam
bobsam Jun 26 2014, 10:00am says:

Ooo, I really like the style of this.

+1 vote     media: Sunken City
bobsam
bobsam Jun 21 2014, 5:33pm replied:

Well of course it does, it's just not for the Steam version. .__.

+2 votes     mod: Checkmate
bobsam
bobsam Jun 15 2014, 12:48am says:

Inb4 HOW IS THERE NUKETOWN!!11!oneone1!one!!1!1111

+1 vote     media: The king seen from a guardian's view
bobsam
bobsam Jun 7 2014, 9:50pm replied:

Aww yeah, cool!

Img1.wikia.nocookie.net

+1 vote     media: Panthereye
bobsam
bobsam Jun 7 2014, 9:46pm replied:

Poor guy...

+2 votes     media: Screenies From First Alpha Test Session
bobsam
bobsam Jun 7 2014, 9:45pm says:

Dat_Fraps_doe.

I'M EXCITED, keep it up.

+3 votes     media: We're Coming to Greenlight this Month
bobsam
bobsam Jun 6 2014, 2:33pm replied:

Hah I guessed correctly (I didn't post about it, but it's what I thought in my mind).

+1 vote     media: Map: Resurrection Bolt (4vs1)
bobsam
bobsam Jun 6 2014, 2:32pm replied:

Alright.

+1 vote     media: Map: Resurrection Bolt (4vs1)
bobsam
bobsam Jun 5 2014, 5:34pm replied:

Oops spelling and grammatical mistake. Can we build off of them?*

+1 vote     media: Map: Resurrection Bolt (4vs1)
bobsam
bobsam Jun 5 2014, 5:25pm replied:

Oh good, that's the only thing I was worried about, then that map should be really fun then. Can the player build of them?

+1 vote     media: Map: Resurrection Bolt (4vs1)
bobsam
bobsam Jun 5 2014, 4:17pm replied:

If only Ares could split the AI's queues... :P

Also with this map, I would suggest if there was a way to affect whomever gets the middle spot, IF, if I say, if it would be possible to give the center man cheaper Engineers so they can build them quicker and take over their island a bit faster with less of a cost. But knowing what I know about map based .ini editing, I'm pretty sure that's not possible.

+1 vote     media: Map: Resurrection Bolt (4vs1)
bobsam
bobsam Jun 5 2014, 10:17am says:

Lol I almost read that as "Tiberium Fedora".

Nevertheless, all of it looks sexy and will make the game that much more 'purty.

+6 votes     media: Misc: Tiberium Flora
bobsam
bobsam Jun 4 2014, 7:33am replied:

Yeah, I guess that is a good direction to take the mod. Good choice.

+1 vote     media: New Soviet Mission Preview
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