I've wanted to do this mod for my liking and it is also nice to Half-Life Alpha. And so I ported models Half-Life Alpha, but maps the'm redoing.

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Screenshot Doom 20230711 134826

Screenshot Doom 20230711 135444

You can find the mod in the link here: Half-Life: Alpha in Doom Engine mod - Mod DB

Half-Life: Alpha in Doom Engine V. 0.1


Have fun!

Something is happening...

Something is happening...

News 7 comments

...something interesting, some good news and some bad news are coming.

UPDATE - Office Warrenz & Security Complex

UPDATE - Office Warrenz & Security Complex

News 1 comment

Finally i finished to re-port and fixed this 2 chapter.

Back to work on this mod. Again!

Back to work on this mod. Again!

News 8 comments

Yep. I'm back with this news. I will start again working on this mod and this time i have some photos/images that show you what i'm working.

Half-Life Alpha in GoldSrc v. 0.7 Update 1

Half-Life Alpha in GoldSrc v. 0.7 Update 1

News 1 comment

There will be another version 0.7 Update 1 with bug fix and updated models and sounds.

RSS Files
Half-Life Alpha in GOLDSrc V. 0.7 "Update 1"

Half-Life Alpha in GOLDSrc V. 0.7 "Update 1"

Full Version 22 comments

The Version Seven Update One, with bugs/problems fix on maps and updated some models. Enjoy!!! :D Update 1: Little update for fix the texture of the shotgun...

Half-Life Alpha In GOLDSrc v. 0.7 "FINAL VERSION"

Half-Life Alpha In GOLDSrc v. 0.7 "FINAL VERSION"

Full Version 15 comments

This is the last version game modification "Half-Life Alpha in GOLDSrc". Sorry if the mod is so buggy, but my days for this project is finished, because...

Half-Life Alpha in GOLDSrc V. 0.6 Update 2

Half-Life Alpha in GOLDSrc V. 0.6 Update 2

Full Version 4 comments

The Version Six Update Two, with bugs/problems fix on maps and updated some models. Enjoy!!! :D

Half-Life Alpha in GOLDSrc V. 0.6 Update 1

Half-Life Alpha in GOLDSrc V. 0.6 Update 1

Demo 3 comments

The Version Six Update One, with bugs/problems fix on maps and updated some models. Enjoy!!! :D

Half-Life Alpha In GOLDSrc Final v.0.6 (Steam Vrs)

Half-Life Alpha In GOLDSrc Final v.0.6 (Steam Vrs)

Demo 5 comments

The Version Six, with bugs/problems fixing and two new maps [C3A2 - C3A2A]. Enjoy!!! :D

Half-Life Alpha In GOLDSrc v. 0.5 (Steam Version)

Half-Life Alpha In GOLDSrc v. 0.5 (Steam Version)

Demo

The Version Five, with bugs/problems fixing and three new maps [C2A4A - C2A4B - C3A1]. Enjoy!!! :D

Post comment Comments  (0 - 10 of 127)
Chapmike
Chapmike - - 91 comments

Something weird happened with the 25 Anniversary update. The mod still works, but all HECU are now friendly towards the player and the BMRF staff, even if you shoot at them.

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lambdaguy
lambdaguy - - 212 comments

you know, i have probably talked about the half life alpha, MORE TIMES THAN I HAVE ACTUALLY PLAYED THE HALF LIFE ALPHA!

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Jimster.
Jimster. - - 6 comments

Can I use assets from this mod?

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wartundrox344
wartundrox344 - - 27 comments

very good3

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r.sempel
r.sempel - - 148 comments

Hi, where can I find the plasma gun that is in the secret area? I dont have it I believe in the mod file.

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PsyWarVeteran
PsyWarVeteran - - 1,837 comments

For people wondering, the mod is finished.

I've spoken to the developer. He lost the files but also said the mod was completed anyway. This is the final version:

Moddb.com

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josaic
josaic - - 11 comments

is this still being worked on? i really wanna see the updated office and security complex

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LyokoDesura
LyokoDesura - - 153 comments

So, if you’re interested, somebody actually went through the trouble of porting the actual alpha maps to retail Half-Life. Maybe a future update to this could use that as a base for some of the maps: Onedrive.live.com

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Chapmike
Chapmike - - 91 comments

Those map ports are really bad. You have no suit, no weapons to grab on the maps, and the transitions don't even work properly.

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LyokoDesura
LyokoDesura - - 153 comments

Obviously he’d have to finish them, but at least he’s not making maps from scratch

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Chapmike
Chapmike - - 91 comments

To be fair, I'm not even sure if there was any effort at all. I simply copied the original maps from the actual alpha disk image and ended up with the exact same results. So "went through the trouble" seems very exaggerated in my opinion.
The only thing I was wrong about was the weapon placement, the alpha doesn't actually have world models for weapons, therefore none to find on the maps.
But being unarmed and the broken transitions are still exactly the same.

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