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bloodsuckersnsnorks
bloodsuckersnsnorks - - 9 comments @ D.M.E

Ya. I was toying around with the Shoker on the ARS one. I extracted some meshes from it to fix my version. I am gonna go try SGM 2.2 (Eton)in that case and try to tweak it :) thanks!

Good karma+1 vote
bloodsuckersnsnorks
bloodsuckersnsnorks - - 9 comments @ D.M.E

And also are there are any shoker merges to SGM 2.2? All my efforts thus far have been unsuccessful :(, or rather I cant find it either...

Good karma+1 vote
bloodsuckersnsnorks
bloodsuckersnsnorks - - 9 comments @ D.M.E

I fixed it yesterday. It was a script error. I simply swapped in a new one from the Shoker mod merge from the ARS mod merge and it works :)

Good karma+1 vote
bloodsuckersnsnorks
bloodsuckersnsnorks - - 9 comments @ D.M.E

Hey David, is there a Dead City Mod Merged with Shoker Translated around? I am been looking for one but I can't find one :/

Good karma+1 vote
bloodsuckersnsnorks
bloodsuckersnsnorks - - 9 comments @ Know your ammo

I see I see. :/ be nice if there was more ammo variety in this case then. Just curious, I thought the 5.45 AP (in game kind) used hardened steel core instead of tungsten (and the regular 5.45 using mild steel? And also what kind of difference does a copper core (such as the m855a1) have on ballistics?

Good karma+1 vote
bloodsuckersnsnorks
bloodsuckersnsnorks - - 9 comments @ Know your ammo

That also goes to my concern about the zombies. During my last play-through a lone zombie with a ak74u can solo a chimera yet still have enough to take me on afterwards. Not to mention the above photo shows that the human body can be disabled with a few well placed shots even if the guy in question feels no pain. Just food for thought :/

Good karma+3 votes
bloodsuckersnsnorks
bloodsuckersnsnorks - - 9 comments @ D.M.E

Glad to see the SWM file is the one you needed. :) On my end I finally got the holographic working but I ran into a game breaking bug during the assassination mission in pripyat. It is a CTD issue right after the Colonel tells a grunt to escort me to the LZ :/

Good karma+1 vote
bloodsuckersnsnorks
bloodsuckersnsnorks - - 9 comments @ D.M.E

Ok, sure deal. I am trying to find your email address so I can send the entire shoker package your way. It "has" been tinkered with a bit so it has some minute differences from the original. (mainly from my attempts trying to get it to work)

Good karma+1 vote
bloodsuckersnsnorks
bloodsuckersnsnorks - - 9 comments @ D.M.E

I recently ran into an interesting problem. I dissected the Shoker Mod from the "Dawn of the Zone mod" and "Ferr-um mod" and the holographic sight, acog, and Aimpoint do not work. However when used within those mods the sights works. I then downloaded the shoker mod from a russian website and I ran into the same issues. Any idea what is going on? And as for translations of the shoker mod, are you talking about weapon descriptions? If that is the case I think I have that. Cheers :)

Good karma+1 vote