great simple mod, thanks. a must-have for vanilla gta sa. Allows flying around Flint County w/o trees surprising the player.
great simple mod, thanks. a must-have for vanilla gta sa. Allows flying around Flint County w/o trees surprising the player.
Hi, it's been a while. I found an error where if the player uses setDvar("bots_manage_fill_mode" to have bots spawn as soon as the match starts, their levels won't be within the player's level. The levels of the bots will instead match that of the first bot that spawns in. Also may I suggest that the bots' knifing range be changed to 128 instead of 100, since that is the maximum range by default. Could you also look into having the bots not produce the 'clicking' noise when not shooting? macporterjoe's RSE mod has somewhat fixed that.
I really do appreciate the quick fix, thanks! I'd use other clients if those didn't change gameplay mechanics (ex.: scavenger+noobtube behavior).
I get a max_precache_entries_exceeded whenever I try to play Domination. I'm using AlterIWNet m1 client + IWNetServer.
May I also ask that you take a look at apdonato's RSE v14? He doesn't seem to use fake animations in that version and the bots seem to actually "walk". i ask because using the fake animations prevent the bots from glowing when using a thermal scope.
-deleted- Anyway, can't wait for the next release!
Heya. I found this pastebin that has a really long list of MW2 sounds. Maybe it'll help you add in those footstep sounds. (take a look at qstep_ and step_). Pastebin.com
Sorry, I'll request for ONE more thing... I like that you have class modes for the bots (ex. sniper, knife, tube etc..). I'd love to see a shotgun class added in which the bots either use the model 1887s or the spas-12 and run around with the marathon perk. I highly enjoy your mod, thanks so much for releasing it!
I've got another question about killstreaks- is a bot allowed to carry killstreaks that are normally not available simultaneously to a real player? Ex. bot with the killstreak loadout: predator missile and sentry gun (both which require 5 kills each)
Quite an impressive mod! I was wondering, why did you make the change "bots will not go to a camp spot when using a laptop killstreak if they cannot gain killstreaks while using it"? And also may I request that bots are required to break glasses that are in their way such as the ones on Highrise instead of going through them?
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