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Comment History
Blobbitybloo
Blobbitybloo - - 11 comments @ GTA SA Trees Lod Mod

great simple mod, thanks. a must-have for vanilla gta sa. Allows flying around Flint County w/o trees surprising the player.

Good karma+1 vote
Blobbitybloo
Blobbitybloo - - 11 comments @ [CoD4] Bot Warfare 1.0.4

Hi, it's been a while. I found an error where if the player uses setDvar("bots_manage_fill_mode" to have bots spawn as soon as the match starts, their levels won't be within the player's level. The levels of the bots will instead match that of the first bot that spawns in. Also may I suggest that the bots' knifing range be changed to 128 instead of 100, since that is the maximum range by default. Could you also look into having the bots not produce the 'clicking' noise when not shooting? macporterjoe's RSE mod has somewhat fixed that.

Good karma+1 vote
Blobbitybloo
Blobbitybloo - - 11 comments @ Bot Warfare 1.3.1

I really do appreciate the quick fix, thanks! I'd use other clients if those didn't change gameplay mechanics (ex.: scavenger+noobtube behavior).

Good karma+1 vote
Blobbitybloo
Blobbitybloo - - 11 comments @ Bot Warfare 1.3.1

I get a max_precache_entries_exceeded whenever I try to play Domination. I'm using AlterIWNet m1 client + IWNetServer.

Good karma+2 votes
Blobbitybloo
Blobbitybloo - - 11 comments @ Bot Warfare v1.3

yesssssssssssss

Good karma+1 vote
Blobbitybloo
Blobbitybloo - - 11 comments @ Bot Warfare v1.2.6

May I also ask that you take a look at apdonato's RSE v14? He doesn't seem to use fake animations in that version and the bots seem to actually "walk". i ask because using the fake animations prevent the bots from glowing when using a thermal scope.

Good karma+1 vote
Blobbitybloo
Blobbitybloo - - 11 comments @ Bot Warfare v1.2.6

-deleted- Anyway, can't wait for the next release!

Good karma+2 votes
Blobbitybloo
Blobbitybloo - - 11 comments @ Bot Warfare v1.2.6

Heya. I found this pastebin that has a really long list of MW2 sounds. Maybe it'll help you add in those footstep sounds. (take a look at qstep_ and step_). Pastebin.com

Good karma+1 vote
Blobbitybloo
Blobbitybloo - - 11 comments @ Bot Warfare v1.2.4

Sorry, I'll request for ONE more thing... I like that you have class modes for the bots (ex. sniper, knife, tube etc..). I'd love to see a shotgun class added in which the bots either use the model 1887s or the spas-12 and run around with the marathon perk. I highly enjoy your mod, thanks so much for releasing it!

Good karma+2 votes
Blobbitybloo
Blobbitybloo - - 11 comments @ Bot Warfare v1.2.4

I've got another question about killstreaks- is a bot allowed to carry killstreaks that are normally not available simultaneously to a real player? Ex. bot with the killstreak loadout: predator missile and sentry gun (both which require 5 kills each)

Good karma+2 votes
Blobbitybloo
Blobbitybloo - - 11 comments @ Bot Warfare v1.2.4

Quite an impressive mod! I was wondering, why did you make the change "bots will not go to a camp spot when using a laptop killstreak if they cannot gain killstreaks while using it"? And also may I request that bots are required to break glasses that are in their way such as the ones on Highrise instead of going through them?

Good karma+2 votes