Added patch_mp.ff for consoles to play with. Even added PS3 backup utility with Bot Warfare on it. Bots will use RPGs properly again, bots will not go to a camp spot when using a laptop killstreak if they cannot gain killstreaks while using it, and bots joining a game that ended will no longer keep playing by themselves.
Which means i can play with bots on console? Damn nice :D
The A.I is good. I just hope u to fix the animation. That would be perfect!
Thank you for porting the mod it so good
how you doing work that?
Quite an impressive mod! I was wondering, why did you make the change "bots will not go to a camp spot when using a laptop killstreak if they cannot gain killstreaks while using it"? And also may I request that bots are required to break glasses that are in their way such as the ones on Highrise instead of going through them?
I've got another question about killstreaks- is a bot allowed to carry killstreaks that are normally not available simultaneously to a real player? Ex. bot with the killstreak loadout: predator missile and sentry gun (both which require 5 kills each)
Sorry, I'll request for ONE more thing... I like that you have class modes for the bots (ex. sniper, knife, tube etc..). I'd love to see a shotgun class added in which the bots either use the model 1887s or the spas-12 and run around with the marathon perk. I highly enjoy your mod, thanks so much for releasing it!
why do the bots not have special grenades? (flash, stun, smoke)
Always crashes for me when adding bots to my server :(
WARNING: Part 'tag_stow_back_mid_attach' not found in model 'mp_body_desert_tf141_assault_b' or any of its descendants
Could not find cached entity 0 which has cached entity 123 linked to it
and WARNING: Setstance ("stand") could not be applied because there isnt enough room
using mw2 version of steam (german) + reactiw4
The bots work fine for like 30 seconds then it crashes
ReactIW4 dedicated servers crash when testclients are occuping the server. It doesn't do it in private match, but on dedicated server it does. This doesn't happen on any other client/server. It has to do with the source code setting 'botrate' to 5000 rather than 20000.
Recently, R431 of React fixes testclients from crashing the dedicated server now!
Just wondering, how to install onto PS3 version?
thanks for sharing your mod, man. It's working flawlessly. A very few times gives me lag (idk why) in maps such as Invasion, but I doesn't matter. However, I have a question, will it be possible to name bots? I have a pirated copy of MW2 and tools to change their names dont work for me. Thanks again.
I would also love to be able to rename the bots. Practically all I want right now.
Hey guys I have an Error always a few minuts after I have added bots to my private match it´s something like "cannot find aim target" does anyone know this and got a solution?
same
Seems like using IW4Play client causes this issue, the solution is to ask the developers to fix that issue or use a different client.
Bot Aim cannot find entity(J_helmet)
i get this error almost every match
What client are you using?