ammo check?
gracias por las recomendaciones, sabia que hay unas traducciones que necesitaba la corrección de la codificación, lo de los sin sentidos del texto bueno tratare de analizarlo mas pero son cientos de líneas y hay otras traducciones que no son mías, solo me doy cuenta de los errores jugando pero tratare de leer mas y corregir .....
creo que me la pediste y la hice: Mods Traduccion (TBs RF Receiver Hidden Package Sidequests)
Problem with the icons but I fixed them easily, a little annoying for not giving credit to black jeison for the oxygen tanks and filters link: Drive.google.com
naaaa lie I'm not upset just a little busy if there's a commotion I'll give the Spanish translation
Just look at how the original sound that I unpacked from the game and added to the mod was configured.
The files aren't missing, just the comments.
The "Missing ogg-comment" error tells you that the sound does not have the metadata that the game uses to determine characteristics of the sound like base volume, sound dropoff distance, AI sensitivity to the sound, sound type, etc. Sound type is used by the NPCs to determine how to respond to the sound.
An "Invalid ogg-comment version" error implies that there's some metadata, but it doesn't correspond to the game's expectations. Maybe the file has metadata for the sound's author or the album it's from, but not game-related stuff.
You can find out a bit more and even get a tool to fix these sounds. Edit:
For u/PuckzPoE and any others interested: These errors don't cause crashes, although they can make NPCs overly alert to sounds across the map if there's no dropoff info, or if the sound doesn't have a type assigned.
I liked the mod but I had problems with the audio files, I fixed them
Install the base mod and then this fix, I recommend using mo2
good job author... I also had the problem that the gun did not fire when I changed regions or places and when it fired it did not fire, I thought it was WPO or some repositioning of the gun but I still couldn't get it to work, I was reading the comments and I found the comment of the stalker Bamah who modified the ltx file of the weapon in the section fire_modes = 1, -1 and the weapon worked again, I clarify that I do not use gamma and that I used this mod to make my own spas
It doesn't have one, it's a shame but if you want I can give you a version that I made for myself I hope you like the animation...
translation to Spanish Drive.google.com
si lo hare lo tendré en cuenta para la próxima actualización
That's right, having 40 kilos on your back walking for more than a kilometer for days wet and hungry, with a vest that crushes your lungs is very little what the mod does compared to real life, so the mod is perfect thanks author it will be first on my list
te ayudare con esa problema y gracias por tenerme en cuenta
I always asked myself if they are hungry or thirsty, the idea is that they also ask you for things like a little water or food.... or a bandage - (if you want soldiers then work to give them food) it would be a great addition to the game
dime que pack son y te las traduzco pensé que tenia todos los pack traducidos
It will be reviewed and fixed in the next update. A couple of sounds were found without the configurations for .ogg
It will be reviewed and done in the next update
también se agrego un reescalado en texturas para las diferentes armas
GALIL RESUSCITATION I CAN'T FIND IT
Not difficult, it's just that it has a lot of buttons but in the end you only use two or three and the direction of the game
! auto-generated bump map: wpn\vpo_136\tex_vpo_136_stock_bump#
! auto-generated bump map: wpn\vpo_136\tex_vpo_136_bolt_bump#
! auto-generated bump map: wpn\vpo_136\tex_vpo_136_parts_bump#
! auto-generated bump map: wpn\vpo_136\tex_vpo_136_barrel_bump#
! auto-generated bump map: wpn\vpo_136\tex_vpo_136_handguard_bump#
! auto-generated bump map: wpn\vpo_136\tex_vpo_136_ring_bump#
! auto-generated bump map: wpn\vpo_136\tex_vpo_136_mag_bump#
! auto-generated bump map: wpn\vpo_136\tex_vpo_136_muzzle_bump#
! auto-generated bump map: wpn\vpo_136\tex_vpo_136_pistolgrip_bump#
! auto-generated bump map: wpn\vpo_136\tex_vpo_136_dustcover_bump#
! auto-generated bump map: wpn\vpo_136\tex_vpo_136_sight_bump#
! auto-generated bump map: wpn\molot_101\tex_molot_101_suppressor_bump#
! auto-generated bump map: wpn\molot_101\tex_molot_101_sight_bump#
! auto-generated bump map: wpn\molot_101\tex_molot_101_bolt_bump#
! auto-generated bump map: wpn\molot_101\tex_molot_101_dustcover_bump#
! auto-generated bump map: wpn\molot_101\tex_molot_101_gasblock_bump#
! auto-generated bump map: wpn\molot_101\tex_molot_101_mag_bump#
! auto-generated bump map: wpn\molot_101\tex_molot_101_receiver_bump#
! auto-generated bump map: wpn\molot_101\tex_molot_101_stockrear_bump#
! auto-generated bump map: wpn\molot_101\tex_molot_101_stock_bump#
! auto-generated bump map: wpn\molot_101\tex_molot_101_barrel_bump#
hud_hands_animation
he_throw_idle
fix
m67_throw_idle
Blackjeison
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