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Wouldn't it be to complex for game like that? RTS with resource management? I think that taking care of every mining colony would be a little annoying in the beginning and in the end of the game it would be just impossible. The game is great without resource management. If I waste all my time on ore, no one will be leading my ships to the battle.
Looks amazing! One of the best models here.
Guns are a bit too small. Aren't they?
Witam!!! Kurde, miło widzieć polskie znaki ;)
It should be Jezdziec.
I think it looks better than the next one but both are awesome.
The piercing damage is too effective.
Light is useless.
Medium is worse than piercing and explosive is only for buildings.
To sum up.
Heavy/piercing is imbalanced.
Sorry but it needs some changes.
No, Dawn of Victory is just an another universe loosely based on Harry Turtledove’s “Worldwar” and “Colonization” book series.
Now it's better, thanks :)
That blue color makes me blind. Please change it in future.
BTW I like your concept of the campaign
Could you make it downloadable?
The best weapon ever is AK-47 not AK-103. The first design of that rifle was made in 1947.
And beretta is like M4 Sherman in comparison to German Tiger.
Yes, this one is the best.
This one is better than the previous ones.
Great model but the F-35 is called Lightning.
I like it!
The second one is better, but yellow doesn't fit.
Normal one is better, looks more like zerg.
The best tiberium field ever.
Welcome back man.
hmm, interesting idea.