A cool bro.
Not dumb at all, IMO. Full body awareness belongs in all FPS games.
Who wouldn't love to look down in HL2 and see the HEV suit?
This looks amazing! Love the new effects and animations. A few questions...
1. Can the AK be "commented out" ala SMOD? Not a fan of it in HL2.
2. Are there any plans to include aiming or kicking from SMOD? Love these features.
3. Are you taking donations to help with development?
Does AA2 have blowouts?
I've installed, but I'm getting a steam API error.
What kind of rig do I need to run this with max grass density? I've never seen a game with such amazing grass and foilage, but my FX 8350 4ghz and GTX 970 4gb runs at 10fps if I crank the grass up.
Can you share how you disabled the radar? I'd like to just do that.
Any update on the ETA?
Can you add the Yellow SSP suit? It's the only outfit I've wanted...
Where are all of the unique weapons? I can't locate Strelok's Sig anywhere...
Awesome! This is how scopes should work in every game!
Zaton seems bugged for me. The M203 launcher is no longer in the old truck behind the waste processing area, and Beard will only buy and sell energy drinks.
Are these changes intentional? Loading/leaving the area do not fix either issue.
Is there ANY way you can include corpse throw "splatting" as an option?
I actually think that was pretty awesome.
Been playing the newest release for week or so. Truly an incredible mod.
That said, I haven't seen usable vehicles anywhere. How do I access them?
I would like to play on Ultra Quality with NO Depth of Field. Is this possible?
Incredible mod, and a total improvement over the original.
One major bug: On Win10 64bit the game hard locks everytime I try to alt tab.
It has been two months since your last update. Please let us know what's going on.
Is this in game?
Good point. I thought Human Rev was especially "static".
Gimmie gimmie gimmie!
Really awesome. Is there anything you could do different/better with source 2013?
Wolf is one of the greatest animators of all time. I've been following his work for years and cannot wait to finally play Gunslinger!
Ok, so my new mechanical keyboard gets here Wednesday, 3/11. If you guys could go ahead and release DX:R Tuesday evening, that would be swell.
Do you guys actually have an ETA?
It's dealt with in a really cool way. Play revision and find out!
Can we disable Shifter?
I spoke with Wolf (https://www.youtube.com/user/WolfKOTTO/videos) the other day about compatibility with Misery 2. He said it should be possible to combine his gunslinger mod(which replaces certain models/sounds/animations) with Misery 2.
Would the MDT be able to help make that work?
All good points. There's no such thing as a .45 Desert Eagle...
I definitely think the team should stay far away from multiple calibers for weapons...but the oddities like the Deagle and TRG SHOULD maintain their particular ammo. It would make them much more special.
This would also take care of any arbitrary balance issues.
DAMN. That's a bit overkill for Misery...
That's a GREAT trailer.