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Some props for a game I make My starting Source Zombie MOD My starting Source Zombie MOD
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Dead West Dev.

Dead West Dev.

Developer & Publisher with 6 members, invitation only

Dev. A starting Source Mod called "Dead West". This mod is primarily a first person zombie shooter running on the source engine and based on TF2. It is...

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Bill_Dev
Bill_Dev Sep 29 2011, 10:14pm says:

Hi I was invited by RoboTyphoon to help on production of the levels of your Dead West mod. Contact me back and we can work out something.

+3 votes     reply to comment
Bower_Ranger!!
Bower_Ranger!! Sep 24 2011, 2:59pm says:

I'm going to have to put my position on hold i'm afraid (sorry about it being so soon after my induction) but I've just ran into a hefty amount of school work, that'll take up most of my time for the forseeable future. I'll work on what you've given me when I can, and let you know when I'm fully avaliable again, sorry again!

+1 vote     reply to comment
BigBigBigDaddy
BigBigBigDaddy Sep 28 2011, 7:09am replied:

damn

+2 votes     reply to comment
Gregar
Gregar Sep 19 2011, 6:52pm says:

how come i was kicked out of dead west dev?

+2 votes     reply to comment
BigBigBigDaddy
BigBigBigDaddy Sep 21 2011, 3:14pm replied:

Your not a developer, I decided to only put developers in the team, sorry mate.

+2 votes     reply to comment
Gregar
Gregar Sep 22 2011, 4:19pm replied:

but im still in the beta right?

+2 votes     reply to comment
Bower_Ranger!!
Bower_Ranger!! Sep 14 2011, 2:43pm says:

Hey there, I saw (via Gamebanana.com) that you are in need of an Animator?

The mod looks really interesting, it has obvious similarities to Red Dead Redemption's Undead Nightmare in setting, but the immediate art style of the props and weapons makes me think of TF2 as well, especially with the wacky concept weapons, which look awesome :)

Here's a link to my youtube: Youtube.com

And my account on Gamebanana.com: Gamebanana.com

If you want to get in touch, I rarely check MODDB but I check my youtube account and my account on Gamebanana.com daily :)

+2 votes     reply to comment
soufmeister
soufmeister Aug 28 2011, 5:29pm says:

Damn, je pompt de ene model naar de andere model uit, kan niet wachten tot je mod dead west klaar is.

En wat is eigenlijk het gemiddelde polycount die je hanteerd op je weapon models.

En ik zie dat je 18 jaar bent, net als ik, wanneer ben je eigenlijk begonnen met het 3d modeling?

Good job so far man

+2 votes     reply to comment
BigBigBigDaddy
BigBigBigDaddy Aug 28 2011, 7:39pm replied:

Bedankt!
Ik begon 4 jaar geleden en ga nu naar een profesionele opleiding hiervoor.
Met first person models hou Ik het meestal onder de 3000 poly.

+2 votes     reply to comment
BigBigBigDaddy
BigBigBigDaddy Aug 24 2011, 1:45pm says:

omg we need more developers :(

+2 votes     reply to comment
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