May 2007 - mapping on the CryEngine (Far Cry) July 2007 - modding Patator for Far Cry December 2007 - mapping on the Source Engine (HL²) February 2008 - mapping on the Source Engine (CS:S) March 2008 - Releasing gg_techcenter (CS:S) Avril 2008 - Releasing cs_bladerunner (CS:S) Juny 2008 - mapping on the Unreal Engine (UT3) July 2008 - modding Unreal Safari for UT3 Juny 2009 - Releasing WAR-Gizeh (UT3) July 2009 - Releasing Opposing Team (Mutator UT3) October 2009 - Releasing Safari (Game Type UT3) January 2010 - working on Little God Story

Description

This map is designed for Unreal Tournament III. This takes place in Egypt, in the Gizeh Desert, between temples and pyramids. Shinny on the outside, dark on the inside ! This map is my first map for Unreal Tournament III and is so my first warfare map. That's why the map is symetrical, simple and small. All design or gameplay advices are welcome for the upcoming beta or final versions ! This map was previously done for the Unreal Safari Mod.

Preview
WAR-Gizeh (RC1)
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