Hi mates! I'm Enrique Colinet (Baxayaun), by now I'm living in Madrid and working at Pyro Studios (Very well known for creating Commandos saga). I'm also known for some spanish videotutorials about how to use Valve Hammer Editor, a bunch of mid-quality maps and the roots of my pride in Source's world: my beloved SDK-Project. One year ago I wondered if creating mods for Half-Life 2 was just possible through programming or there was another easier way. The answer was in the new, simple and amazing Input/Output system Hammer Editor included for Half-Life 2. After some experiments and hundreds of hours, I was able to create whole games just with this mapping tool: BlockStorm, Baxmageddon, Marble Madness Source, Xen Invaders, Foozball Fever, Aerobatics and Ouija are some of those examples. Take a look on my website, you will find it very interesting. ;)

Foozball Fever - Preview

Foozball Fever - Preview

Foozball Fever Movies 0 comments

Foozball Fever Gameplay & Instructions...

Baxayauns Room - Walkthrough

Baxayauns Room - Walkthrough

Half-Life 2 Movies 10 comments

:: Promo Map Video:: Hi-Res Video of my latest experimental map for Half-Life 2: my room. Apologies for the extra "t" in the filename... >

BlockStorm_Final_Release

BlockStorm_Final_Release

BlockStorm Full Version 6 comments

Final version of BlockStorm... enjoy it!

SDK-Project - BlockStorm BETA 2 - Single&Multiplayer Preview

SDK-Project - BlockStorm BETA 2 - Single&Multiplayer Preview

BlockStorm Movies 0 comments

Hi-Res Video where you can see lot of new features BlockStorm BETA 2 will include. And YES... everything has been done just using Valve Hammer Editor...

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