Hi! My name is Tom.

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Hello everyone!
This is my first post on IndieDB but I hope that there are many following.

At first let me introduce myself. My name is Tom and I live and study in germany. Early this year I got my bachelor's degree in computer science and currently the main attention is on my master study.
I'm programming since I was 10 years old (started with QBasic) and therefore it was clear to me, that I want to spend my life doing such things.

This kind of blogging is totally new to me and I hope to create posts regularly.
To realize that it is of course necessary to have a topic to write about and as you might already have deduced from the site I'm writing on that this topic is a game I'm currently working on.



So here we are. After some boring sentences about me and my motives let's come to the more interesting part:

My current game is a 3D-dungeon-crawler in which (in the current idea) the main goal is to level up and to get deeper and deeper.
I love games without ending and with procedural generated things so that the experience is different everytime you play and therefore this will be my main goal.

Based on SDL and OpenGL I write the whole engine by myself and therefore it is a huge amount of work to even do simple things.

I've already developed a small prototype (mainly for graphical testing purposes) and a very few pictures of that can be found on my twitter-account. Maybe I'll share more of that in some upcoming writings.

My progress is kind of slow because I only work on this in my free time but I hope it is fast enough to create new posts from time to time.

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