Hi! My name is Tom Liebmann, I'm living in Bitterfeld (Germany) and study computer science (master degree) in Leipzig (surprisingly also in Germany). In my freetime I like to program mostly in C++ and therefore I use IndieDB to share some of my experiences in game-development.
Here you can see a small excerpt of the current development process. The scene is for testing purpose and therefore does not show all of the stuff currently implemented. But it gives an idea of the actual looking. You can see the first test-enemy along with item-hull prototypes.