Multiplayer Military Oriented Space Simulator

Comment History  (0 - 30 of 44)
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Backspacer @ Announcing Grindstone

this looked interesting enough to check out, looks promising so far

Good karma+2 votes
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Backspacer @ 4-3 Black Basin

i like it

Good karma+2 votes
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Backspacer @ Rocket Launcer & Imps testing

looks awesome love it

Good karma+1 vote
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Backspacer @ Menu System and New Level

looking good

Good karma+5 votes
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Backspacer @ Twin Turbo

looking good you guys

Good karma+2 votes
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Backspacer @ Backspace mp space sim

still plugging away :)

Good karma+3 votes
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Backspacer @ Backspace Update

Our plan is to make it so it doensn't really matter wich mode you select when it comes to run around and do random stuff.

Example: In TVT mode you may be playing on just a small part of the intere map/ planet. But there is nothing execpt your enemy to stop you from exiting the tvt area and go explore.

At this stage we are working hard to get the foundation of our gameplay to a point were we think it solid enough for propper testing.
Thanks for checking the video.

Hope give you more good news soon :)

Good karma+1 vote
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Backspacer @ destroyed building

This one is pre-destroyed.. for now at least. Not sure if we can do dynamic destruction (like crysis). But we wil at least make it look like you can destroy stuff (bf2 type destruction).

Good karma+2 votes
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Backspacer @ Backspace mp space sim

sounds good :)

Good karma+2 votes
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Backspacer @ Backspace mp space sim

i agree. its gotta be toned down. it will probably only have like 20-30 seconds of juice per charging too me thinking, not sure yet....

Good karma+2 votes
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Backspacer @ BackSpace may participate in E3

thanks a lot brother :)

Good karma+1 vote
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Backspacer @ moddlord1

looking good

Good karma+3 votes
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Backspacer @ Backspace mp space sim

thanks a lot, will work on it, i agree with the tanks and the lighting still needs a lot of work. we hope by the end of this year to have this released, but it could be in 2014. it just depends on support.

Good karma+2 votes
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Backspacer @ Progress Update

yes, great idea, thanks

Good karma+1 vote
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Backspacer @ Progress Update

Thanks for commenting!

About the alpha and beta mission I can't yet say if we will make (all of) them available. But yeah.. it will probably help getting those licenses a bit faster if we would do it like you mentioned.

About the car in space... Yes exactly like you said it! Make sure your not to far from the station when you finally get the change to try it :)

If you want to drive a car when your on a planet. You have to drive it into the shuttle before you fly out of the station. If you feel like driving/ floating it out of the shuttle while in space.... Yes you can :)

Can't wait to see all the funny stuff people will try to do in our game.


Good karma+2 votes
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Backspacer @ nterstellar Space Travel - Tau Ceti - Astronomy

Thanks! We try to do everything we need and can with the unity free engine. But can't wait till we finally get our hands on two Pro licenses. Then we really should be able to really impress a few people ;)

Good karma+2 votes
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Backspacer @ RELOCK Is now on Greenlight!

good luck

Good karma+1 vote
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Backspacer @ Underwater Exploration

i think your on to a good idea. i think we will implement something along these lines. thanks

Good karma+2 votes
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Backspacer @ Underwater Exploration

hmmm... not sure if it should or not.

Wat do you think?

Good karma+1 vote
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Backspacer @ Ai Military Logic Testing

thanks brother

Good karma+1 vote
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Backspacer @ Planet walk

Unfortunaly this is not in game yet.

Until we have Unity Pro license we don't have acces to shadow, blur, hdri and a bunch of other... make it look nice features.

So this is kind of an impression on wat we should be able to achieve when we finaly have Unity Pro licenses.

Good karma+1 vote
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Backspacer @ Alien Crash Site

Good questions again :) On wich we can't give you a direct answers to right now. We have a couple idea's on how to do the terrain but we have not settled on one of them yet. We still got enough to discover in order to see how far we can ultimately take it.

Good karma+1 vote
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Backspacer @ Found Your Rifle !

:) In the throwing animation the charachter only usses his upper body so we can blend with other animations like walking and running.

But yeah the animation could be improved

We should probably also make a 2nd animation for when the charachter is not running. that one should be a the full body animation.

Good karma+1 vote
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Backspacer @ Shuttle console update.

yes there will be a stick that will respond to what you are doing.

Fully interactive flight controls.

Also buttons on the console wil move/ respond if you push them.And of course the screens will display actual info.. the stuff that would normaly be GIU :)

In other words. A fully interactive and responding flight control.. console :)

Good karma+2 votes
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Backspacer @ Main charachter

Eventualy yes... the player will be able to take of his helmet.

Also the option for changing his suit is something we want in our game!

So probbably the boots and gloves to :)

Not sure if we want the charachter to run around naked though :)

Good karma+1 vote
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Backspacer @ BackSpace Multiplayer Space Simulator

Hi Insolent,

Sorry we discovered your post a bit late. since it is the same as your e-mail wich we already replied on. We can only reply by telling you we will be spending a bit more time on our documentation. So we can hopefully soon setup a faq page (like you suggested in your e-mail). And give some more answers and insight to our game/ concept.

Thanks for watching our project!

Good karma+2 votes
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Backspacer @ Beta Inventory System and Game Mechanic Test

hey thanks a lot my friend. yes we still need to work on the space physics to make them more consistent. your idea with the blinking eyes is actually a very good one and im gonna talk to my partner about implementing it :)

we are talking about some kind of magnetic boot system, we will have to see how it works out.

thanks for following our game and posting :)

Good karma+1 vote
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