Multiplayer Military Oriented Space Simulator

Comment History  (0 - 30 of 44)
Backspacer
Backspacer Jul 7 2014, 3:05pm says:

looking good

+1 vote     media: Next version news are coming, and they are huge !
Backspacer
Backspacer Jun 22 2014, 4:05pm says:

this looked interesting enough to check out, looks promising so far

+2 votes     article: Announcing Grindstone
Backspacer
Backspacer Jun 22 2014, 3:51pm says:

i like it

+2 votes     media: 4-3 Black Basin
Backspacer
Backspacer Jun 22 2014, 3:50pm says:

looks awesome love it

+1 vote     media: Rocket Launcer & Imps testing
Backspacer
Backspacer May 28 2014, 9:39pm says:

looking great man

+2 votes     article: “You are here!” – Interstellar Rift Development update 006
Backspacer
Backspacer Oct 24 2013, 12:18pm says:

looking good

+5 votes     article: Menu System and New Level
Backspacer
Backspacer Oct 24 2013, 12:09pm says:

looking good you guys

+2 votes     game: Twin Turbo
Backspacer
Backspacer Sep 15 2013, 5:14am replied:

still plugging away :)

+3 votes     game: Backspace mp space sim
Backspacer
Backspacer Aug 24 2013, 12:20pm says:

Our plan is to make it so it doensn't really matter wich mode you select when it comes to run around and do random stuff.

Example: In TVT mode you may be playing on just a small part of the intere map/ planet. But there is nothing execpt your enemy to stop you from exiting the tvt area and go explore.

At this stage we are working hard to get the foundation of our gameplay to a point were we think it solid enough for propper testing.
Thanks for checking the video.

Hope give you more good news soon :)

+1 vote     media: Backspace Update
Backspacer
Backspacer Aug 2 2013, 4:39am says:

This one is pre-destroyed.. for now at least. Not sure if we can do dynamic destruction (like crysis). But we wil at least make it look like you can destroy stuff (bf2 type destruction).

+2 votes     media: destroyed building
Backspacer
Backspacer May 4 2013, 11:28am replied:

sounds good :)

+2 votes     game: Backspace mp space sim
Backspacer
Backspacer Apr 24 2013, 8:22pm replied:

i agree. its gotta be toned down. it will probably only have like 20-30 seconds of juice per charging too me thinking, not sure yet....

+2 votes     game: Backspace mp space sim
Backspacer
Backspacer Apr 24 2013, 8:20pm replied:

thanks a lot brother :)

+1 vote     article: BackSpace may participate in E3
Backspacer
Backspacer Apr 24 2013, 7:37am says:

looking good

+3 votes     member: moddlord1
Backspacer
Backspacer Apr 23 2013, 10:30am replied:

thanks a lot, will work on it, i agree with the tanks and the lighting still needs a lot of work. we hope by the end of this year to have this released, but it could be in 2014. it just depends on support.

+2 votes     game: Backspace mp space sim
Backspacer
Backspacer Apr 23 2013, 10:20am replied:

yes, great idea, thanks

+1 vote     media: Progress Update
Backspacer
Backspacer Apr 17 2013, 1:50pm replied:

Thanks for commenting!

About the alpha and beta mission I can't yet say if we will make (all of) them available. But yeah.. it will probably help getting those licenses a bit faster if we would do it like you mentioned.

About the car in space... Yes exactly like you said it! Make sure your not to far from the station when you finally get the change to try it :)

If you want to drive a car when your on a planet. You have to drive it into the shuttle before you fly out of the station. If you feel like driving/ floating it out of the shuttle while in space.... Yes you can :)

Can't wait to see all the funny stuff people will try to do in our game.


+2 votes     media: Progress Update
Backspacer
Backspacer Mar 23 2013, 10:44am replied:

thank you ;)

+1 vote     media: nterstellar Space Travel - Tau Ceti - Astronomy
Backspacer
Backspacer Mar 20 2013, 10:47pm replied:

Thanks! We try to do everything we need and can with the unity free engine. But can't wait till we finally get our hands on two Pro licenses. Then we really should be able to really impress a few people ;)

+2 votes     media: nterstellar Space Travel - Tau Ceti - Astronomy
Backspacer
Backspacer Mar 19 2013, 5:33pm says:

good luck

+1 vote     article: RELOCK Is now on Greenlight!
Backspacer
Backspacer Mar 14 2013, 5:09pm replied:

i think your on to a good idea. i think we will implement something along these lines. thanks

+2 votes     media: Underwater Exploration
Backspacer
Backspacer Mar 11 2013, 7:28pm replied:

hmmm... not sure if it should or not.

Wat do you think?

+1 vote     media: Underwater Exploration
Backspacer
Backspacer Mar 1 2013, 4:52pm replied:

thanks brother

+1 vote     media: Ai Military Logic Testing
Backspacer
Backspacer Jan 27 2013, 9:44pm replied:

Unfortunaly this is not in game yet.

Until we have Unity Pro license we don't have acces to shadow, blur, hdri and a bunch of other... make it look nice features.

So this is kind of an impression on wat we should be able to achieve when we finaly have Unity Pro licenses.

+1 vote     media: Planet walk
Backspacer
Backspacer Jan 18 2013, 1:19pm replied:

Good questions again :) On wich we can't give you a direct answers to right now. We have a couple idea's on how to do the terrain but we have not settled on one of them yet. We still got enough to discover in order to see how far we can ultimately take it.

+1 vote     media: Alien Crash Site
Backspacer
Backspacer Jan 16 2013, 7:29pm replied:

:) In the throwing animation the charachter only usses his upper body so we can blend with other animations like walking and running.

But yeah the animation could be improved

We should probably also make a 2nd animation for when the charachter is not running. that one should be a the full body animation.

+1 vote     media: Found Your Rifle !
Backspacer
Backspacer Jan 9 2013, 10:44am says:

yes there will be a stick that will respond to what you are doing.

Fully interactive flight controls.

Also buttons on the console wil move/ respond if you push them.And of course the screens will display actual info.. the stuff that would normaly be GIU :)

In other words. A fully interactive and responding flight control.. console :)

+2 votes     media: Shuttle console update.
Backspacer
Backspacer Jan 9 2013, 10:36am says:

Eventualy yes... the player will be able to take of his helmet.

Also the option for changing his suit is something we want in our game!

So probbably the boots and gloves to :)

Not sure if we want the charachter to run around naked though :)

+1 vote     media: Main charachter
Backspacer
Backspacer Dec 24 2012, 9:53pm says:

Hi Insolent,

Sorry we discovered your post a bit late. since it is the same as your e-mail wich we already replied on. We can only reply by telling you we will be spending a bit more time on our documentation. So we can hopefully soon setup a faq page (like you suggested in your e-mail). And give some more answers and insight to our game/ concept.

Thanks for watching our project!

+2 votes     article: BackSpace Multiplayer Space Simulator
Backspacer
Backspacer Dec 20 2012, 2:16pm says:

hey thanks a lot my friend. yes we still need to work on the space physics to make them more consistent. your idea with the blinking eyes is actually a very good one and im gonna talk to my partner about implementing it :)

we are talking about some kind of magnetic boot system, we will have to see how it works out.

thanks for following our game and posting :)

+1 vote     media: Beta Inventory System and Game Mechanic Test
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