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And it's great to see you back SgtMyers its been a while :)
See my post below i meant to reply to this.
It was a sad error in judgement to mistake me for a corpse.
It's coming, yeh next time do iterative releases from alpha... learned my lesson on this one. We're working towards a public beta that we will iterate and update from there.
Glad to be back :D
Cue evil CABAL laugh more like it :)
We are still here, updates are coming
Hi Guys, still here I'll have more news soon I apologize for lack of updates. Thanks for continued interest and support in this project :). We got some awesome things in the works we'll start updating again I'm just getting some other things lined up that are essential to the project first that's taking top priority right now.
Thanks for the support guys we have some amazing updates coming up :)
We're focusing on a Multiplayer/Skirmish release at the moment, we really want to iron out the game play before we get too far into mission development for a campaign.
We do have something that will be replacing building housecolor rings that's very cool but we're focusing efforts on more important area's right now. But we'll try to give you a glimpse of whats coming with that soon ;).
It does look best in action I will admit :) and we will have a new video coming up ;) but very focused on development at the moment.
I did allot of testing streamlining this effects performance it will run on a large number of computers no problem ;). If people run into problems on exceptionally older machines we can put in settings that align with the low graphic settings for those players. Though at that point I'd recommend just getting a new PC :) for a great experience.
It's still free-roam placement, which allows for some very creative firestorm configurations :).
There will be Tiberium Lifeforms like Tiberian Sun and Firestorm, in regards to Mutants they will make an appearance but not as a full faction. (Least not for now).
We planned on making it repel even Allied/own units, glad you agree Xendrek as I see this something allies will need to communicate with each other on if placement of Firestorm is going to affect each others forces. Not to mention something that will make players think carefully about firestorm wall placement.
We have announcements coming in this regard, stay tuned
There's very tiny bit of GDI left to do which we are working hard away on to finish up. Nod still has a few units left that also is in the works, and more Tiberium assets are also in the works. We're getting there :).
I've been part of the C&C Community a long time and this project does mean a lot to me and the team and is something very close to my heart and its why we're working hard on the project. We do have some exciting announcements coming can't say more just yet. You should know by now I'm seeing this through to the end :).
We've got some amazing things to show you coming up and I'm going to make some time to get an update out to you guys ASAP. I apologize for dragging our next update out I am just a bit overloaded and wanting to focus on getting things done for the mod lately. But your right its overdue I give you guys a glimpse of what we've been doing lately. Next update is cool the following updates coming after it are even cooler :). But rest assured we are here ;).
I wasn't commenting on you specifically Bibber just putting the correct info out there is all.
Please there is no need to to insult anyone here. I'm not sure where the information came from but a simple mistake anyone could make I was merely correcting Mr TaxiKiller before people really started thinking we were going to KW which is not the case.
We are not moving to Kanes Wrath period
We are not moving over to Kanes Wrath it has no additional features we need and it'd just be an additional obstacle for people to get the mod installed (needing 2 games instead of 1). Mod is still for just C&C3: Tib Wars I don't know where your getting your info.
PS new update coming real soon been bit tied up working on the mod :) sorry for the delay.
We are still going, just been polishing up our next update/fixing some bugs, got some exciting things coming up just overhauling our pipeline which is taking a bit longer than expected but will be well worth it as we will be a lot more effective (and will mean more regular updates).
This mod is focused on GDI and Nod. Given how long its taken just to do those to the quality desired. We are not planning to increase the scope or include any additional factions for now.
Stop trolling protestifications and thanks for the support everyone-else. New update is coming together well I've also been making a lot of improvements to our pipeline so we can move more efficiently going forward (which has delayed update a bit I apologize bout that) though it takes some extra time its well worth it. We have no intention of stopping having come this far :) just want to move faster now.
I wish we could take donations but the fact that its a mod and EA allows C&C Community to do projects like this with their IP is amazing in itself and we respect the fact this is EA's IP we're working with so I'm afraid we can't take donations.
Since Supreme Commander's been ruled out it actually to me sounds ALOT like (especially the metal map) Total Annihilation it pre-dates Tiberian Sun by two years. It had a unit that was similar to the Wolverine.
We are still here please be patient, glad to still see lots of interest we will be posting an update soon :).
Dreamcaseal we don't tolerate trolling if you want to give us some feedback I'm perfectly happy to receive constructive feedback. But trolling is not acceptable way to express yourself and your posts will just be deleted and ignored.