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Porting CS 1.6 maps into Nazi Zombies Portable?

AssainGuy Blog 3 comments

I've done some experiments, i could port most of the geometry of Dust 2 into Nazi Zombies portable.
What's facked up?
-lack of lighting
-lack of textures
-some parts of the map simply did not render
-it lags like hell

Still, worth looking at it. Maybe it can be done as a map pack for the game. Well, let's just get this thing working first.

Example of a badly rendered door.

Badly rendered wall leading to B.

I 've put a zombie spawn and a mystery box into the map for the ones who like to try it out.
Installation: Put de_dust2.bsp into nzp/maps.
For me it looks like this: C\:Program Files/NZP/nzp/maps/de_dust2.bsp
Click HERE to download the early early early alpha.

~Assain