I'm a huge nerd and the community manager for ISOTX. I like rainy days, Team Fortress 2, and chocolate chip cookies. Feel free to message me here if you have any questions about the Iron Grip: Warlord series.
I am NOT a technical support person, by the by. I get a lot of emails and PMs on this site about MEC or MEC2. It's best to post on the MidEast Crisis community and they can help you directly; I can only advise with games I helped directly on, like the Iron Grip series.
We'd almost made it to the end of the map after a dozen tries. It was the third level of No Mercy, expert mode. Ryan (Stenchy), Dave (Henley), and Jen (BunnyJen) were graced with my amazing presence as Zoey. We were all at low health, but we were near the safe house. There was a chance a Tank lay ahead, up above us, as we left the sewers, but we'd decided to run for it and not look back.
Suddenly there was a horde of zombies. In a split second, words were exchanged. We decided not to climb the ladder, but to lock ourselves in the room next to it. Something about explosives was mentioned. BunnyJen was going to run for it. We had this, a sweet victory was right in our range, and we were pumped.
The horde arrived, running at us down the sewer to our safe spot. Backing against the wall, I threw my explosive.
At the same time, Ryan closed the door to our little room.
For a slow spanning three seconds, all I could hear was the tick of the bomb.
It was like I was a Counter-terrorist and I was defusing a bomb without a bomb kit - only much, much worse. The sound of the beeping, the zombie horde plowing through the door, the anguished screams of my teammate's voices as we realized our fatal mistake (no, I'm amazing and I refuse to take the full blame, Ryan). Seconds stretched into eternity, time froze, the dread hit my stomach.
And then, then there was nothing.
And we did not finish expert No Mercy.
No blogs were found matching the criteria specified. We suggest you try the blog list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
The Team Fortress 2 Indie Rumble was put together to provide independent video game developers an organized, casual yet still competitive environment...
No groups were found matching the criteria specified. We suggest you try the group list with no filter applied, to browse all available. Start a group and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.