This member has provided no bio about themself...
Sauron costs 1000 gold, and you only have to pay for him once, Aragorn costs 2,500 and can die.
So I was thinking for Rohan, perhaps as a outpost expansion you could give them something that is the model of the old Rohan fortress from 3.8.1 It could be a fort of the Westfold or something that can recruit Westfold elite infantry or you can use Theodreds garrison power on it and it becomes garrisoned with the spear throwers like his tower.
Hello Edain Team, since I have complained about Mordor a lot I would like to point out that this mod is still amazing and I wanted to thank you for all the time and effort you all have put into this mod. I have said that Mordor is OP because I want to give some feedback on my thoughts and I still think they are. Anyways other than the balance issue (In my opinion) the game is fantastic and very fun, I look forward to future updates and I will thoroughly support this mod until the sad day comes when it is truly finished. Good day and again thank you for the time you take from your lives to improve my favorite game of all time with the talent you all possess. "I would go with you to the end!"
Yes that is true but the Edain team is also aiming for a balanced RTS game, so you can't just go completely by lore and make Mordor insane. Yes I agree Isengard too is very powerful but not nearly as bad as Mordor. Also in my opinion there should not be "one of the most powerful factions" because I think in an RTS game it should be as balanced as possible giving every faction the ability to win with the proper effort and strategy put in.
There is no way Mordor is balanced right now, I have had plenty of experience fighting them so far. I forgot to mention that Saurons level 3 power can instantly give orcs level two and oh yeah that is also for free. In my opinion free things in competitive RTS games do not work. Not to mention he can give nearly his entire army if you group them together that purple ability, I can't remember the name of the power which transforms all the orcs with it that die into wights, so even if you do manage to kill the army of orcs, the wights will end up killing your army anyways.
Edain Team this is why I think Mordor is overpowered:
I have fought Mordor a large amount of times now via LAN. In almost every circumstance they have won, and I must say that it is not due to a lack of skill on my part (at least for the most part) because I have played this game online since 2009. The fact that Mordor gets orcs for free I think is the biggest issue, it takes next to no skill to just spam orcs since they are free and you can send them in carelessly since they are extremely expendable. The only things they must worry about spending there money on is the outpost siege and heroes. Also many times I have been able to use a Gondor army to kill an orc army, but by the time I had killed that army there is literally already a entire orc army already ready and it is a constant orc spam. I have tried cutting them off from the outposts but when that happens I have faced a number of players that have built three or four orc barracks and constantly spammed and I eventually could not compete because of a lack of resources. Shelob comes back much too quickly and in each occasion has destroyed my siege equipment. The witch king is just plain ridiculous, his passive leadership is way to good, he can negate all other leadership and weakens the enemy heroes and troops.
I will say that I do much prefer the good factions and enjoy them more, and I think they are much too underpowered and need buffing or Mordor needs major nerfing. Every single time I have played as mordor (LAN) I have won and I must say it was very easy and a lot less stressful than playing as Gondor or Rohan since I could just click twenty times on my orc warriors and then micromanage siege and trolls.
Please Edain team I am begging you to nerf Mordor or drastically increase the strength of the good factions.
Grond is not useless, he was able to nearly destroy my citadel in one hit.
I really think that Mordor is still overpowered. I think the main problem is the free orcs. They can just constantly spam and it takes very little strategy to spam orcs. I think there recruitment time should be much longer or the orcs themselves need to be severely weakened. Also the Witch King's leadership is a bit ridiculous, he cancels all other leaderships from the enemy and boosts his own armies. Please nerf Mordor further.
Mordor is still extremely overpowered.
Mordor is most certainly OP.
What you need to do to give a player a castle:
Select the castle under civilian man made and name it "Festung_1", place the waypoint for example player one and name it "Player_One_Start" make sure to put this waypoint within the center four white marks of the castle plot. Also with the AI be sure to set skirmish factions. Do this by going to edit - player list - add skirmish players then ok.
Get final big, use that to extract edain maps from the ROTWK folder to some place you want it, then open world builder and go to where you put the extracted map files, then open a map folder and choose the map file and you can edit the existing maps, when you save it it will be as a custom map.
Hello Edain team, first of all fantastic job, it has been worth the very long wait. With certain heroes such as Boromir whenever I select him on the heroes tab when my camera is away from him I do not here his dialogue. Is there anyway to fix this?
Dain was my favorite character in that movie, I hope you guys add him!
Hello Edain team, I have two questions.
Will Gorthaur still be able to summon his fortress from the first age in 4.0?
Also have you guys ever considered giving the ring bearer (Frodo) a larger role? Considering he played such a significant role in the War of the Ring which this mod takes place in.
I have a small idea that could be built upon but perhaps as a good faction when you receive the ring you could have the option to give it to Frodo for him to become the ring bearer, I don't have many ideas for the advantage he would provide but that is why I say it is an idea that could be built upon.
As always Edain team excellent work and looking forward to playing your masterpiece again with 4.0!
Ok good, there will be others later also if you do play.
I'll face you.
I love you.
I'm liking the way Edain 4.0 is turning out, keep up the good work. Gut gemacht!
Will you be able to rebuild the walls? Or will they only be rebuilt like in Bfme 1 when the entire camp/castle is rebuilt?
Will you be able to rebuild the walls? Or like in Bfme 1 will they be destroyed until you rebuild the entire camp/castle?
Hello Edain team! Would you ever consider making walls a bit more useful? I find myself hardly ever building them as they only get in the way for me. I don't really have any ideas of what you could do but some changes to make them more useful would be a great addition.
I really like what you have done in this update Edain team. Especially Rohan, they are fantastic. Great job! Keep up the good work. Always 10/10
Not anymore :P
Is their any way the goblins can get fire drakes anymore?
Hey Merp team, I was wondering are you making the character designs such as say Samwise Gamgee based off how you think they look in the descriptions from the book or will they be based off of the actors appearance? (Movie appearance) In this case being Sean Astin. Thank you for any answers.
Could anywone explain to me what the Great Goblins leader power does? Thank you.
The creators are from Germany :P cut them some slack.
Question: Have you guys changed the price of morgul orcs? Or are they still free? Thanks for future replies.