I usually talk about and show very early project building on this page however you should go to armouredboar.com for news on my games.

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Latest tweets from @armouredboar

Overhauling the class system to now use skill trees to give players more customisation when levelling their heroes… T.co

Feb 22 2017

RT @TheArmouredBoar: Skeletons you have in your army can spawn as a random class with diffrent spells and stats, however they must be gr… T.co

Feb 21 2017

I will be releasing a demo level of Risen Kingdoms soon to get feedback :) #indiedev #gamedev #indiegame T.co

Feb 17 2017

An example of race checks in the same conversation as shown before, this time as a goblin hero. #indiedev #gamedev T.co

Feb 15 2017

Working on an example level to see what systems are needed, hoping to show off more of the rpg elements :)… T.co

Feb 15 2017

Each skeleton you have in your army can spawn a random class of skeleton on the battlefield! #indiedev #gamedevT.co

Feb 10 2017

Basic Rpg dialog system in place, pay no attention to the text as its just for debugging purposes :) #indiedevT.co

Feb 9 2017

More UI additions! Working on quest mechanics next :) #indiedev #gamedev #indiegame T.co

Feb 8 2017

Basic governor options in place to micro manage individual cities for you should you choose. #indiedev #gamedevT.co

Feb 6 2017

Working on creating auto smart build options for cities in the form of a governor system to lower micro management time. #indiedev #gamedev

Feb 3 2017

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