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I can't really give you any information on a release date - it really depends on how quickly we can get quests done, and that depends on how many people that can make quests we can recruit. I can safely say that it won't be released before 2014, though.
There is indeed a custom city guard faction. As for being overpowered, hopefully not, although they will be competent enough to defend the city from attacks.
Thanks - these pictures were all taken with the K ENB, although not all of the screenshots we've released have used the same ENB.
Sorry Valin, I somehow managed to read your reply days ago without noticing any of the questions in it. I would say that 80-90% of non quest-related content, and about 10% of quest-related content is complete at this point. I really can't give you an estimate for release - there are a lot of things that need doing that may be very quick or many take forever. Hopefully the former. Either way, I wouldn't expect a fully release before 2014.
We do also have a large update coming your way in a couple of weeks. I'm not going to tell you what it is, but it does involve something people can download, so hopefully that'll tide people over for a while (before anyone asks, it is not an alpha or beta of the city. The city itself will not be released until it, and its quests, are fully completed.)
Both the city and the surrounding lands are in the main Skyrim cell - the city is 'open' or so to speak.
We are still going, and do in fact have an update planned - it's just taking a while as it requires a lot of work. This summer hasn't been the best time for us to work, either - a lot of the team has been busy. Hopefully we'll be able to get the update finished and out relatively soon, although I can't guarantee any dates.
We're definitely over half complete. We've done about 1/3 of the dungeons, and after that we just have quests and VA to go.
We could release a beta, but there wouldn't be all that much to do, and it would be very unpolished - releasing it would probably do us more harm than good, as a lot of people would download it, run around for 20 minutes and then get bored, and be less likely to try the full release.
I realise development process has been long, and it still has a way to go, but it is a very ambitious mod and we want to make it the best that we can. I'm afraid you're just going to have to hang on for a while longer. We really appreciate the support you, and others, have been giving us, though.
The central feature of the mod is indeed the city of Luftahraan, but it is significantly larger and more detailed than the cities in vanilla Skyrim. In addition to the city, there is a significant region of land around the city that we have added, which will house some of our quests and dungeons.
The city on its own has over 100 NPCs, many of which are involved in quests, and almost as many interiors, so it certainly won't feel empty. We're not yet certain exactly how many dungeons will be included, but I expect it to be significantly more than 10. The main quest will also be extensive; almost the size of the vanilla main quest. I've no idea how many hours of play it will add but it will easily be in double figures.
Luftahraan is not directly involved in the civil war - it is a separate country to Skyrim and thus has little stake. However, due to historical ties it is more likely to support the Imperials than the Stormcloaks - not to mention the large number of Bretons in the city that would probably have trouble sympathising with the Stormcloak's cause.
Thanks, Ethan! :)
This will be released on the Nexus - it is already too large for the Steam Workshop. It will have custom weapons and armour, both for the player and for the various factions. There are also plans for the player to be able to attain some form of house, but we haven't finalised them yet or decided where/what the house would be.
YES! Someone got it!
Although apparently not the April Fool's joke part of it.
No-one should believe a thing they read on April 1st. It's just a day where developers can have fun with their audience. Amusement never hurts anyone.
We will of course ensure that it is kept as neat and tidy as is possible, except it will be an .esm, rather than an .esp.
Well at the minute the entire mod is 150ish Mb, but that doesn't include any of the voice acting, and I expect there'll be a fair few more meshes and textures before we're done, so 2 Gb is entirely possible.
There are currently not plans to release a beta test until we have finished creating the mod, and we actually need people to test what we have for bugs. As it stands, releasing the mod in its current form would probably do more harm than good - we have a large, well built and (mostly) populated city, with some fairly extensive countryside around it, but very little interactive content. Players would be able to download the mod and run around for a while, but would rapidly run out of things to do, and this might put them off downloading the full version of the mod.
If we do decide to release anything before the entire mod is complete, it will be a modular release rather than a beta test. We would allow people to download a dungeon, for example, or just the arena. That way they would be able to have a complete, polished experience in a subset of the entire mod, rather than an empty experience of the entire thing.
Thanks a lot for all of your interest, though, Irikedownroading (nice name). We'll keep you posted, of course, if anything does become available for your to download and try out.
We are currently getting started on implementing our main quest, and it will be a while before we are ready to show that off. However, there are a few screenshots of interiors already up here on moddb, and we will be able to show you some dungeon previews soon enough.
Not at present - we're not ready for a beta test just yet. However, there will be a beta test closer to the release date, and you will of course be welcome to apply to help us out with that :)
Well, I thought I'd do my best to mess up the formatting on the main Skyrim page ;)
I feel I can safely say that the world will not end tomorrow.
If you have a look at the main page here, the banner shows Luftahraan's location related to Solitude. It should be fairly easy to find where it is on the world map from that.
The current ETA is 2nd quarter 2013. But the date is still subject to change. As Blizzard say, it'll be released when it's ready.
Thanks :) And yes, all of the screenshots (and videos) featured here are taken in-game. Except the Luftahraan logo, obviously.
No, Luftahraan will not conflict with Dawnguard - it is compatible with both Vanilla Skyrim and Dawnguard.
No-one escapes the Adoring Fan.
I'm afraid you may be holding off for a while - the current estimate is around 6 months, although that is by no means concrete.
Thanks, freebird :) If you'd like to apply to voice act, please make a post on the forums (the link is at the top of the page.)
This is definitely staying in the release version.