This member has provided no bio about themself...

Comment History
aqueousnull
aqueousnull - - 5 comments @ Deus Ex: Revision

Thanks alot both of you. I've managed to get a makeshift solution in place at least due to your help. I've had to resort to compiling outside the SDK as attempting to view ScriptedPawn's code causes a crash unfortunately.

Only remaining issue is something I've had to live with for now: the textures 'MenuIcon_Revision' and 'MenuIcon_RevisionHigh' used in MenuScreenRGB_MenuExample are flagged as missing when attempting to compile with UCC - I've tried placing these textures in a variety of folders to no avail so temporarily have just commented out the couple of lines using them.

For me this is now the consumate DX experience :)

Good karma+1 vote
aqueousnull
aqueousnull - - 5 comments @ Deus Ex: Revision

Thanks, I'm past it now anyway but if you guys are intending the vent to be impossible to pick might want to change the Lock Str to INF.

Good karma+1 vote
aqueousnull
aqueousnull - - 5 comments @ Deus Ex: Revision

Yeah I need to make changes to the DeusEx.u but that's kind of the problem I'm having: I don't know how to extract the "new" DeusEx.u files they've added as the SDK tools just look at the default file in the /System/ folder.

Replacing that file with the Revision one leads to
an error on startup :(

Anyway thank you for your reply.

Good karma+1 vote
aqueousnull
aqueousnull - - 5 comments @ Deus Ex: Revision

Found a bug.

Locked vent with 25% lock strength can't be picked even though it has to be in order to progress.

After you've scuttled the superfreighter and made your way up to the roof of the dock, then climbing the ladder past the huge fan blade, going through a vent and hitting a loading screen. In the new "screen" there's a vent just before you get outside to where Jock is waiting. The vent that needs to be picked (and a lockpick is supplied in the room before to make sure you can pick it) but attempting to pick it just results in the "It's locked" message.

Had to use noclip mode to progress.

Good karma+3 votes
aqueousnull
aqueousnull - - 5 comments @ Deus Ex: Revision

Hi Guys,

Are there any plans to ever make the source code available? I'd like to add a couple of tweak mods that I have for normal Deus Ex to the Revision version. Since it doesn't replace existing files so much as create a new folder structure I'm unable to do this at present.

Thanks in advance.

Good karma+3 votes