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Due to school and various other reasons Flash Fire has been forced to have a break of several months, however now that these have finished more updates...
flash fire concept art and enemy types
Recently with Flash Fire the implementation of a new inventory and pick up system has allowed for more dynamic weapon swapping and choice of clothing.
new inventory and weapon pick up system
Brief overview of the current point which the game is at and systems to be implemented over the next few weeks.
brief overview of gameplay
New Scene parts to add to the first demo scene, still needs work.
new scene assets
This is a simple playable demo of the game. Simple test scene included.
simple pre alpha demo release
Thinking of adding a new terrain style into the game rather than desert use snow like in dead space 3
new terrain idea
I have rethought the game to deal with copyright issues, this involves changes to the story and 'magic/bending' system.
new direction for game
Recently made a post on unity forums, some infomation and pictures there, also I am looking for some people to work on Avatar with me.
jobs at avatar origins and unity forum
New character model added into game, animations unfinished.
character model added into game
New waterbending test, uses particle effect currently but planning on adding a new liquid system.
avatar origins waterbending test
New airbending script added, smoke effect is a place holder and will be fixed soon.
airbending place holder added
New website set up for avatar origins, contact sheet on website for suggestions and such.
new website for avatar origins
New character textures finished. Some small issues but will be solved soon.
character texture finished
Info about the game, describing some of the main features of the game.
infomation
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