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Breaking The Rules aims to be a realiztic fighting game.
It doesn’t have a HUD or health display, although you can gauge your fighter’s stamina based on how fast they move and how hard they are breathing.
Fighters move slow in the heat of the battle, like it should be in real fights. If you are locking someone then you can always quickly change direction and punch or kick who's behind you. it takes some practice but when you learn it is very rewarding.
Combos are straightforward and simple, no absurd spinkicks followed by 3 meters jump in air. but solid one-two or one-two-three hits.
In conclusion: A great indie fighting game that could become a great classic if animations will be improved a bit.
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