My first introduction to computer games came over 15 years ago with the addition of an Amstrad to our home. As the machines have improved, so have the games, and I have been following their development as I too was growing up. From the simple task of moving boxes about the screen all the way through to the almost true-to-life visuals we experience today, I have watched as games have improved in ways I couldn’t have imagined as a child. This close link with the progression of gaming led me to become ever more intrigued by the mechanics behind the finished product. During my adolescence I spent my time learning the creative processes that the digital world can offer, including: web design, programming and 3D modelling. Above all else, however, my true passion has remained games design and I have undertaken years of education and training at school, college and university level, in order to equip myself with the knowledge and skills needed to succeed.

Centralia Review

Centralia Review

Centralia 0 comments

Raix Corvus takes a first look at Centralia and posts her findings on The Talking Automotion.

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