Cultural historian. Philologist. Screenwriter. Way of indie-developer started as level designer in other indie-projects. Was also an animator. In 2012, I started working on my own project. Horror-game about a haunted house and a family curse. In the script I tried to make a philosophical subtext.
No blog entries have been posted here. Boring yes, but as confucius says - if you have nothing good to say, why say anything at all? Check back later, perhaps something exciting will pop-up and be worth blogging about, like season 3 of the teletubbies.
Speak your mind, rant about games, mods and the development scene, it's simple and who knows maybe someone will read it and agree. It will feel right!