Yeah, since this is my own personal blog, I will try to keep it short. I am starting my first Source SDK project. It involves use of Portal 2 Authoring Tools. In case you haven't been paying attention to my recent activity on the group page for Combustable Lemon Studios, I am trying to recreate TAG: The Power of Paint, but with an Aperture Science Twist. No Portals, just paint (metaphorically speaking). This time, however, it will be much less of a platformer and much more of a puzzle game. I am still trying to decide on wether or not it should include Co-Op.
If you want to volunteer, just write a comment on my blog or join the group:
Combustible Lemon Studios company