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You should release these for public use, they look too good to pass up :P
WOW, looks pretty impressive! :D
The background sound from the TV is really distracting, and the video quality is pretty bad :\
Aside from that, the gameplay mechanics and lore explanations are very interesting.
Can you upload anywhere else? I don't want to install that download software to my PC...
Can't believe they disabled mods :(
Battle PH.D... LOL
What is this ship's name? Can't find it anywhere on Wookiepedia, is it a custom fan creation?
Looks good, nevertheless!
You should release the mod as-is, maybe someone can finish it.
So I guess this guy's got a long wang.
I read that as "Dog vs new nod AI"
And I was about to say "Well, that's pretty one-sided"...I guess it still is, but now it's the other way...haha
What's the last alien faction?
I say screw teasing us. Show us damn Foehn fighting already :P
Ooooh, this means Foehn is next! :D
China: Supply Truck
USA: Supply Helicopter
GLA: Supply Worker
Dutch: Supply Forklift
Genius. I absolutely love it.
How did you get the ball to kill infantry like in CNC3? D:
Just checked and...Huh, you're actually right. It's not the same (although it looks similar from afar):
Great minds think alike, I suppose! (Yours looks better, though ;) ) Can't wait to see the rest of the vehicles :)
Oh, hey, is that the EU Dozer from Generals 2? :P
Anyways, great stuff, man! Looking forward to see more
I recognize this from a space sci-fi game...hmmm O_o
Damn, I can't wait to play this!
Exactly. Rhys is experienced with the modding community, as am I, and I can guarantee you it won't be a problem. You can especially trust Rhys. Don't take it from me, listen to these guys. Ask the Renegade X, Reborn, APB and Red Alert 2 : Apocalypse Rising teams as well. I'm sure they'll say the same thing.
Guys, just change your mod's name to "Renegade Alert 2" or something of the sort and you'll be good to continue, EA won't be able to cancel your project. Oh, and don't sell your mod for money or ask for money for its development, either, because that could cause legal issues.
What they legally can't allow you to use is the actual game's assets and replicating the game to sell or giving RA2 for free. They can't force you to cancel your mod or create something in the RA2 setting. Continue your mod, the way you worded your request, they assumed you wanted to use their assets in a copyright breaking way, but they can't stop you from modding RenX, especially if you have no intention on selling your mod.
What you're doing is totally legal. Trust me, I'm a community leader. They can't ask you to take down your mod because it doesn't break copyright. They just misunderstood your request and what it implied. It has happened before with other mods who made that request. I also have friends in modding and others who study law who say it's all good and there's no copyright issues, but to change the name of the mod simply so it doesn't say "Red Alert 2" in it (don't add "Command & Conquer" into it, either).
So keep going and make the mod, you're fine. :p
Woah, sweet stuff!
LOL I like that you went with that name
What date is it? I can't remember... :P
Absolutely love it!!! Turret might need some work though :P
Oh, I see then. Makes sense :P
@Aro: How about have the infantry SHPs be 20-25% larger, but you can have an option that downsizes the SHPs by 20-25%? (basically, the oppose of how it works now) Would that look better and prevent pixelation of infantry at the higher size?
Voxels, well, yes and no, you could always resize them using the HVA file, without touching the actual voxel file and having it use less pixels. And this resize feature is really a new feature that was added with the community-built TS client.
Looks like the Eurasian Dynasty Headquarters structure from Earth 2150. Me gusta