Sadly the main site had to be taken down. (Could not afford it any longer.) But don't fret we are currently building a brand new site for the game which will be going live sometime in the near future. Which will be much much better then the old one. Anyway when it is finished and we are ready to launch it I will let every one know. :)
Oh no bro the bullet is just a place holder. It is not going to be a GAC I was just testing it to make sure it works. Beside it is using the 73mm shell. And the sounds of the 105mm cannon. It is just a place holder for now. Nothing real special.
yeah the water is just makeshift water. Nothing real great there actually. Just a plane with a watermap attached. We will see about making it look better soon :)
Dragon actually. I got a video of it fighting as well. Feel free to look through the videos. This actually is one of the older mechs. Still needs some tweaking done to it, along with better animations. But anyway it is a good mech none the less, and was the first to actually allow fire that heat up the units in the game. I put this mech in just to test that..
Well you already answered the file format for objects question. The .model formats is the object formats. Mainly that was what I was asking. Your standard model format. Sadly though I don't use blender to create and export models with. I find blender confusing and clunky I use 3Ds Max to create models and stuff with.
As for help though I could help you create game models and stuff. And give you some real nice models to create worlds with. depending on what your wanting to make a demo of. I noticed you had a real kewl looking Robot in one of your pics. I got alot of robots and vehicles I could give you if you wanted to create some type of robot game. I even have a nice robot dragon as well.
Commander keen is correct in alot of what he is saying about Neo Axis. I have been using it for 3 years now.. Designing wise is very simple. But the engine itself cannot handle many many objects on a terrain at once.
The tools though with Neo is very easy to learn to use.. But you can't create the kind of scenes and stuff where almost any system can run them.. Hell I got a real good top of the line computer and can barely run some of my own maps. The engine is not optimized enough to really put out what I want out of my game.
I got a few questions for you about your engine. Texture wise. Can you use normal maps on all objects and also the terrain as well? Can you create huge open terrains anywhere from 10k x 10k large? Do you have the ability to use one layer for a huge color map that covers the entire terrain and a 2nd to use detail textures over it?
What type of entity system does your engine use? And how easy it is to work with?
What about programming? Can you use C# or is it some type of other system all together like scripting?
What renderer are you using? Is the renderer self made or is it something you pieced together?
What file types can be used to import into your engine? What is the file format for your objects?
Is there any way I could test your engine? Would you also be looking for some one whom can model and help you put assets into your game engine and create demo's for you?
Hey every one.. I will be posting a huge announcement today or tomarrow about Assault Knights.. Stay tuned here for more details in just a little wile..
This engine could make a hell of a mech warrior combined arms mmo game.. Planetary drops, orbital battles, Huge battalions of mechs on the ground.. Players taking over intire worlds.. That would be awesome...
Also if you or any one is Interested in beta testing the game.. Please feel free to come to our forums and sign up.. We are in desperate need of some volanteers to help us make the game better..
Thanks..
Actually bro.. Funny you mentioned that.. Cause we just added not too long ago cockpit motion.. Kind of hard to see in the pics.. But I will make a video soon to show you and everyone else that we do have cockpit bobing in place now.. :)
The coolent flush feature is being revamped right now.. Currently it doesn't work in this version.. But it is in the stages of being revamped and reimplimented back into the game..
First video is up.. Of the dragons fighting :) I wont add the other videos until this one has been seen some.. Probably add the other two in a couple days..
Hey everyone.. I will be uploading 3 new videos very shortly of a multiplayer match me and a friend had together.. The first video should be up in a couple hours or so.. Fallowed by 2 more battle videos later..
Hope yall enjoy them :D
Would any Volanteers like to help me make some videos battleing each other online? Could use 5 people to help me make a video..
If so send me a PM here..
As some friends over at the mektek forums pointed out.. I tweaked the animations a bit to act more animal like.. I will post a new video of it soon.. Next video might show two of these fighting on one of our battlefields.. In the near future..
Thanks for the comment bro.. :) I will work out the flying animations.. Might also add wings to the mech.. Make it look more dragonlike.. :) I got some plans for this bad boy..
Would love to hear other comments on it.. Sorry for the video being so long and drawn out.. lol.. I was haveing fun just playing around with the mech.. and got carried away lol..
I will be uploading a 8 min video soon showing off a brand new mech I resently added to the game.. A dragon.. And when I say dragon.. I mean dragon.. Hehe.. It is a 4 legged quad mech..
Yeah there are some mechs in here that needs to be taken out and or the animations need to be redone.. I also got some other mechs I got to add to the game as well.. By the time everything is said and done, We hope to have atleast 30 mechs, and 20 some odd vehicles in the game all together..
Basically yes.. In the map editor, but what you see in the editor is what you see in the game itself.. So yes, it is in game completely..What you see is what you get.. 100%
Thanks we are currently searching for a programmer again to continue dev of the game. I will have some new videos up soon too.
Just so every one knows our new website is up for the game. It is currently going through alot of changes as I am adding new features to it.
But the forums are working. Assault-knights.com
Feel free to stop by and visit us.
Sadly the main site had to be taken down. (Could not afford it any longer.) But don't fret we are currently building a brand new site for the game which will be going live sometime in the near future. Which will be much much better then the old one. Anyway when it is finished and we are ready to launch it I will let every one know. :)
I have made a forum here if any one would like to chat about the game or ask questions directly. Please feel free to ask in the forums.
Oh no bro the bullet is just a place holder. It is not going to be a GAC I was just testing it to make sure it works. Beside it is using the 73mm shell. And the sounds of the 105mm cannon. It is just a place holder for now. Nothing real special.
yeah the water is just makeshift water. Nothing real great there actually. Just a plane with a watermap attached. We will see about making it look better soon :)
Let me know what yall think? I know there isn't much action or anything but I would like to know what yall think of the new map.
You need to post up some screenshots of your new maps bro. That you made :)
Dragon actually. I got a video of it fighting as well. Feel free to look through the videos. This actually is one of the older mechs. Still needs some tweaking done to it, along with better animations. But anyway it is a good mech none the less, and was the first to actually allow fire that heat up the units in the game. I put this mech in just to test that..
Well you already answered the file format for objects question. The .model formats is the object formats. Mainly that was what I was asking. Your standard model format. Sadly though I don't use blender to create and export models with. I find blender confusing and clunky I use 3Ds Max to create models and stuff with.
As for help though I could help you create game models and stuff. And give you some real nice models to create worlds with. depending on what your wanting to make a demo of. I noticed you had a real kewl looking Robot in one of your pics. I got alot of robots and vehicles I could give you if you wanted to create some type of robot game. I even have a nice robot dragon as well.
Commander keen is correct in alot of what he is saying about Neo Axis. I have been using it for 3 years now.. Designing wise is very simple. But the engine itself cannot handle many many objects on a terrain at once.
The tools though with Neo is very easy to learn to use.. But you can't create the kind of scenes and stuff where almost any system can run them.. Hell I got a real good top of the line computer and can barely run some of my own maps. The engine is not optimized enough to really put out what I want out of my game.
Moddb.com <--My game.
I got a few questions for you about your engine. Texture wise. Can you use normal maps on all objects and also the terrain as well? Can you create huge open terrains anywhere from 10k x 10k large? Do you have the ability to use one layer for a huge color map that covers the entire terrain and a 2nd to use detail textures over it?
What type of entity system does your engine use? And how easy it is to work with?
What about programming? Can you use C# or is it some type of other system all together like scripting?
What renderer are you using? Is the renderer self made or is it something you pieced together?
What file types can be used to import into your engine? What is the file format for your objects?
Is there any way I could test your engine? Would you also be looking for some one whom can model and help you put assets into your game engine and create demo's for you?
Hey every one.. I will be posting a huge announcement today or tomarrow about Assault Knights.. Stay tuned here for more details in just a little wile..
This engine could make a hell of a mech warrior combined arms mmo game.. Planetary drops, orbital battles, Huge battalions of mechs on the ground.. Players taking over intire worlds.. That would be awesome...
Thanks guys.. Glad yall enjoy the pics and videos.. Hope to have some more videos and pics up sometime soon..
Nope it is a new map I made it's called Facross.. :)
hehehe.. I donno.. But he is awwwwsome!!!!! :D
Also if you or any one is Interested in beta testing the game.. Please feel free to come to our forums and sign up.. We are in desperate need of some volanteers to help us make the game better..
Thanks..
Actually bro.. Funny you mentioned that.. Cause we just added not too long ago cockpit motion.. Kind of hard to see in the pics.. But I will make a video soon to show you and everyone else that we do have cockpit bobing in place now.. :)
Yes we will eventually have Power Armor/Battle Armor.. Which will be called Knight Armor.. :)
I just added a new video.. Would love to hear yall's comments on it when you see it.. Thanks..
The coolent flush feature is being revamped right now.. Currently it doesn't work in this version.. But it is in the stages of being revamped and reimplimented back into the game..
Would love to hear some of yall's comments on this video :)
First video is up.. Of the dragons fighting :) I wont add the other videos until this one has been seen some.. Probably add the other two in a couple days..
Hey everyone.. I will be uploading 3 new videos very shortly of a multiplayer match me and a friend had together.. The first video should be up in a couple hours or so.. Fallowed by 2 more battle videos later..
Hope yall enjoy them :D
Would any Volanteers like to help me make some videos battleing each other online? Could use 5 people to help me make a video..
If so send me a PM here..
As some friends over at the mektek forums pointed out.. I tweaked the animations a bit to act more animal like.. I will post a new video of it soon.. Next video might show two of these fighting on one of our battlefields.. In the near future..
Thanks for the comment bro.. :) I will work out the flying animations.. Might also add wings to the mech.. Make it look more dragonlike.. :) I got some plans for this bad boy..
Would love to hear other comments on it.. Sorry for the video being so long and drawn out.. lol.. I was haveing fun just playing around with the mech.. and got carried away lol..
I will be uploading a 8 min video soon showing off a brand new mech I resently added to the game.. A dragon.. And when I say dragon.. I mean dragon.. Hehe.. It is a 4 legged quad mech..
Yeah there are some mechs in here that needs to be taken out and or the animations need to be redone.. I also got some other mechs I got to add to the game as well.. By the time everything is said and done, We hope to have atleast 30 mechs, and 20 some odd vehicles in the game all together..
Basically yes.. In the map editor, but what you see in the editor is what you see in the game itself.. So yes, it is in game completely..What you see is what you get.. 100%