My real name is Ainas. On internet I'm also known as illicitSoul. I'm 3D environment and level designer, novel writer, craftsman, cemetery explorer and a person who love arts. I'm also a veteran modder of BF2/2142. Currently I'm studying English philology and translation.
75-100 fps on high. Game is pretty but I'm disappointed by gameplay and game mechanics. You cannot even go prone, use stealth. And it reminds me watch dogs kinda. Just watch dogs was better.
I knew it would disappoint. Also, are graphics downgraded from the E3 trailer? It looks less ... impressive.
Also heard the prone complaint A LOT. It definitely resembles watch dogs
Watch dogs was even more fun- hacking, vehicles, quite big map, fun characters.
Things what I hate in TD:
Looting is damn poor thing to do
Impressive scale graphics downgrade
dark zones is joke
AI enemies are bullet sponges and you sometimes need to fire like 10 mags to kill one without actual body armor.
The graphics do look significantly downgraded.
I don't even get excited for games anymore (especially from certain publishers. Ubisoft included, of course), most of the time they disappoint.
If they turn out good, it will be a pleasant surprise. If they end up sucking, it will have been expected, and nothing will change.
I also really don't like what some devs do with looting, crafting, skills and some other features. They add it just because people liked it in other games.
It seems The Division has a big focus on looting (most videos they released talked about it), and, for me at least, it doesn't seem fitting (and from what you said, it sucks...).