Thanks man, it looks amazing!
I keep getting an error when the Lost Souls charge
Lost_charge
<No Function>
Bad bulletin call number 335
Host_error: program error
example here: Twitch.tv
I'm getting a sound error, every time I shoot it plays the p40fly sound effect.
Does this work with co-op if both sides have it installed?
is there a way you could implement a Thief "light gem" or visibility meter? SS2 and Thief have the same engine so it's kinda strange it's never been modded in before.
is there a way you could implement a Thief "light gem" or visibility meter? SS2 and Thief have the same engine so it's kinda strange it's never been modded in before.
is there a way you could implement a Thief "light gem" or visibility meter? SS2 and Thief have the same engine so it's kinda strange it's never been modded in before.
is there a way you could implement a Thief "light gem" or visibility meter? SS2 and Thief have the same engine so it's kinda strange it's never been modded in before.
Is there a way you could implement a Thief "light gem" or visibility meter? SS2 and Thief have the same engine so it's kinda strange it's never been modded in before.
Since you appear to be the most active poster on SS2 is there a way you could implement a Thief "light gem" or visibility meter? SS2 and Thief have the same engine so it's kinda strange it's never been modded in before.
is there a patch for co-op? I'd like to be able to switch mods in the storyline but it says it's not available for this game mode.
LiTDOOM 0.45 Beta.pk3:blood.txt" line 351: Invalid state parameter a_checkproximity
Is there a fix for this?
aguythatcan
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